Post by Bradamante on Jan 28, 2011 16:36:43 GMT -5
Lancer
"I have limits. I simply don't accept them."
"I have limits. I simply don't accept them."
OTHER ALIAS: The Periwinkle Knight, Bradamant[/color]
CURRENT AGE: 28[/color]
YEAR OF BIRTH: Circa 770 CE[/color]
GENDER: Female[/color]
ALIGNMENT: Chaotic Good[/color]
OCCUPATION: Charlemagne's paladin[/color]
[/size][/ul]
[/color][/b][/color]
HEIGHT: 1,73 cm[/color]
WEIGHT: 67 kg[/color]
EYE COLOR: Azure[/color]
HAIR COLOR: Red[/color]
[/size][/ul] [/blockquote]
- Short tempered
- I tend to be reckless at times. I'm a bit hot blooded, what can I say? I tend to opt for a drastic solution when pissed, but I'm not losing focus on my goals. And if you think it's a good idea to make me angry then go ahead.
- Loyal
- A Knight knows honor is the thing that defines himself. I'll never break an oath, and I'll die to protect my friends and people in need. No matter the cost. I'll show no mercy on evil doers.
- Determined
- I might lose a battle, but I will not stop until I'll achieve my goal. Call me stubborn if you want, but stepping back is not an option. Never.
- Playful
- Keeping a bad mood is bad for the morale of your whole group. Smile as long as you can and keep motivating your allies. You'll see how far you'll go!
LIKES:[/color]
Sparring
Running
Strawberries
Riddles
Ice Cream
Helping others
DISLIKES:
Liars
Cowards
Weak Minded
Traitors
House Cleaning
[/color]
STRENGTHS: I think my strength is probably my iron will and my determination. That's what made me strong enough to overcome my weaknesses and become a knight stronger than many. A challenge may be great, but if you don't try it, you've already lost.[/color]
WEAKNESSES: I know I tend to be overconfident. That's a major problem when you're stronger than many: you tend to think no one can best you. I know it, but sometimes I can't help it.[/color]
[/ul][/size][/blockquote]
MY LEGEND: en.wikipedia.org/wiki/Bradamante[/color]
MY HISTORY:
I'm the second child of Duke Amone di Montalbano and Lady Beatrice di Baviera.
As far back as I can remember, I always wanted to be a Knight. A thing a lady should never be, or so they said. I envyed my brother Rinaldo, as he was granted a life of knighthood and trained ever since he could hold on a sword.
When my brothed discovered my wish, he secretly supported me, and stood firmly by my side when I confronted my family about it. When I bested all the soldiers under my father's command they realized I was a warrior. I was born to be a knight. A female knight.
My skill was recognized by every one to the point I became one of the twelve paladins of Charlemagne, along with my brother Rinaldo.
I fell in love with a Moor knight, called Ruggero. He loved me too, and promised me he'd convert to Christianity, but he soon disappeared. I wanted to search for him, but the Moors invaded the Empire.
I was among the soldiers that fought against king Agramante on the Pyrenees and lost. Forced to retreat, our troops dispersed into the forests to retreat and regroup in Paris.
There, I found and fought against the Moor knight Sacripante. I won and spared his life. I was unsure if it was time to retreat, or to search for the warrior i've fallen in love, and wasted my time undecided.
I then met one of Charlemagne's vassals, Pinabel di Maganza.
He told me that he knew where Ruggiero was: the very old moor mage Atlante kidnapped him along with her woman, and king Gradasco of Sericana. The three were plotting to stop the mage's plans, and so he kidnapped them. As I followed him, he discovered I belonged to a house he was rival of. I didn't realize back there that he was a murderous slimy worm blinded with rivalry.
He took his chance to kill me, succesfully pulling me down a cliff.
I miracolously escaped death, and I was rescued by a mage girl named Melissa.
The mage guided me to the tomb of the legendary Merlin. She told the spirit of the mage foresaw my arrival. There the ancient mage spoke to me, and revealed to me my fate.
Melissa then told me Atlante's castle was on mount Carena in Africa, invisible to the nacked eye thanks to the mage's magic.
To beat the mage I needed to take a magic ring from a knight called Brunello. The ring had the power to dissolve magic.
I found him, and after a short fight I tied him to a plant and took his ring to confront Atlante and his magic.
As I found his magic castle he tought I could be an easy prey of his magic, and he confronted me on a magical hippogryph. The poor mage was so confindent in his powers that he remained speechles as I punched his face without any difficulty.
Obeying my orders, Atlante dissolved his magic castle, and freed my beloved, but in a moment of distraction he managed to reach his hippogryph and took Ruggiero away with it.
I returned to Melissa, desperate and without a clue. With her magic she knew where Ruggiero was held. He was inprisoned on the island of the mage Alcina, imprisoned in a spell. I gave her the magic ring that nullified magic, and Melissa then used her powers to reach the island.
I awaited her return, and when she managed to come back, the mage told me Ruggiero was saved from the island, but was imprisoned once again from the evil Atlante in his palace.
This time I didn't have the magic ring, as Melissa gave it to Ruggiero to break Alcina's spell, but I couldn't give up. Unfortunately, this reckless choice made me fall prey of the mage's illusions as soon as I reached the palace.
I don't know how long did I fought illusionary enemies, and chased false images, but all ended when my cusin Astolfo came in our resque. Using his magical horn, he dispelled the magic from the whole palace, and freed me, and all those that were trapped inside.
Reuniting with Ruggiero again we stumbled into a sad girl.
She told us that a young man was in love with King Marsilius of Spain’s daughter. He dressed as a woman and become her maid so he could sleep with her every night without raising suspicions.
Someone saw them, and before they knew it they were locked up. The lady feared for the young man’s life, for he had to be burned alive.
I felt compelled to help the man, and Ruggiero agreed to help too.
We decided to take the a shorter, but we met pinabello and four of his knights.
Ruggiero fought the knights, but Pinabel fleed.
Blinded by the desire of revenge, I followed and cornered him. We fought and he fell by my blade.
When I managed to come back, there was no trace of Ruggiero, nor of the sad Lady.
Desperate once again, I started to search for him, when Astolfo came to me. He was embarking on a journey with the Hippogryph he took from Atlante to help our cusin Orlando. The man got mad, and he was going to find a way to restore his judgement.
He then gave me his magical spear, and his legendary horse, Rabicano.
Speechless, I watched him disappearing into the sky.
As I resumed my quest to find my beloved, I heard a rumor that he fell in love with someone else. Struck with jealousy I felt the urge of fighting him.
Days later, I met another maiden in distress called Fiordiligi. She begged me to help her get her lover back from Agramant, King of Africa.
Bounded by the laws of chivalry, I decided to help her. With my new steed and my spear, enemies were no match for me. and I easily defeated moor opponents like Rodomonte or Ferrau, joining again Charlemagne's army.
I then discovered Ruggiero was in Agramante's camp. Angered by jealousy, I challenged him in a duel.
A warrior moor woman named Marfisa presended at the duel in his place. She was the woman iwas told Ruggiero fell in love with.
I attacked her, but Ruggiero came and interrupted our battle.
Angered, I wanted to attack him, I wanted to disappear.
I escaped, but Ruggiero followed me. As he tried to talk to me, I saw that Marfisa followed us too. I attacked her again, and when Ruggiero tried to stop us once again, Marfisa suddenly attacked him.
Then something happened. The voice of the dying mage Atlante came to us. The mage, with told them to stop, because they were brother and sister. He the proceeded to explain why he took Ruggiero away.
He foresaw that if Ruggiero married me, the moor army could be defeated, as its strongest warrior would become his opponent.
If Ruggiero remained with the moors, Agramante's victory was unavoidable. He then passed away.
Finally reunited, Ruggiero told me his intention of returning with Agramante, until he could with honor become Charlemagne's knight instead.
Accepting his plan, not without objecting it first, I went back to Charlemagne's army, along with Marfisa.
The battle in Arli saw us victorious, as we repelled the moors from our territories. As Agramante was retreating into the mediterranean sea with his army, Astolfo and his friend Orlando assaulted their ships along with their troops.
Agramante fled in the island of Lampedusa.
Ruggiero, in the meantime remained hidden in Arli, and resqued the seven moor kings that we took prisoners during Arli's battle. He embarked with them to bring them safely back in africa, but a storm destroyed his ship.
Destroyed for the news of his loss, I went back to Paris with Malfisa.
There, my father decided I needed to marry Leone, the emperor of Greece.
Angered, I still remember the very same words I yelled: "I, paladin of France, bound to the laws of chivalry, will marry whoever can resist a duel with me from dawn until dusk!"
A few combatants accepted the challenge, but I easily defeated them all.
But then, the greek emperor entered the arena. He fought with an incredible determination, and resisted for the whole day. The fight ended in a draw, but I had to keep my word, as a word for a knight is sacred.
When the emperor removed his helm, I discovered he was no one else than Ruggiero.
Apparently he survived the shipwreck, and became friend with the greek emperor. When Leone discovered he was in love with me, secretly allowed him to fight in his place.
After a thousand adventures, I was finally able to marry my beloved.
[/color]
MY GOALS: Protect the master that summoned me and prevent the holy grail falling into the wrong hands.[/color]
[/size][/blockquote]
[/color]
NOBLE PHANTASM:
Golden Spear Pierce:
Type: anti-unit
Rank: B (as Lancer) C (as Rider)
Max targets: (as Lancer) 1 plus mount, a second one only if on the piercing line, (as Rider) 1 plus mount.
Range: 4
A powerful stab with her magic spear. Bradamante calls on the magic power of her legendary weapon to hit stronger and faster than normal. Anything that gets hit can easily be thrown off-balance. If the attack hits a mount or his rider, the spear powers unhorse the rider. If the creature was summoned, its bond with her rider is broken, and the creature is dismissed. The opponent needs to summon it again.
Steed of Wind and Flame
Type: anti-unit
Max targets: 6 (as Lancer) 10 (as Rider)
Rank: C+ (as Lancer) B+ (as Rider)
Range: 3-40
Bradamante calls the help of the legendary horse she rode: Rabicano.
This magical horse is made of hurricane and flame, feeds on air and it treads so lightly that it doesn't leave footprints in the sand.
When it runs at full speed it can run faster than an arrow.
Bradamante starts a charge at her enemies, attacking with her weapons and trampling them under the horse's fiery hooves.
When summoned as a Rider, this attack is incredibly fast: can be avoided, but can't be blocked. The legenary horse is summoned in all its might and its speed stays true to the legend.
When summoned as a Lancer its effects are weaker: the attack can be blocked. Also she can't command Rabicano to use its full speed. As such, the maximum number of enemies she can hit with a charge is lower.
Magic Immunity
Type: Support
Max targets: 1 (personal)
Rank: A
Range: -
Concentrating on her magic ring's powers, Bradamante is able to see through illusions, ignore the effects of all magical status effects while raising her Magic Resistance one stage for the full duration of the power, at the cost of constantly burning her prana to mantain it active up to 3 minutes. As long as this power is active, she is unable to activate other noble phantasms.
[/color]
CLASS ABILITIES: Magic Resistance B. Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for her to be affected. [/color]
SKILLS:
Bravery B: Immunity to psychic and psychological ailments. Nothing stopped Bradamante in her quest, and nothing will. The magic ring she has helps mantaining her mind free.
Instinct B: Having fought on the battlefield so long, Bradamante learned to detect danger before even seeing it.
Penalties caused by obstructed vision and hearing are reduced by 20%. Reflexes allow her to successfully intercept projectiles at a 80% success rate without having to see them, with the exception of attacks originating from ultra long range, or attacks with high AOE. Visible projectiles can easily be deflected.
Charisma C: Leadership at the level of a General or Governor. She was in fact one of Charlemagne's 12 paladins.
Riding C+: As a knight, Bradamante learned to ride as she was young. She also mounted the legendary horse Rabicano.
[/color]
STRENGTH: C[/color]
ENDURANCE: C[/color]
AGILITY: A[/color]
MANA: C[/color]
LUCK: B[/color]
NOBLE PHANTASM: A[/color]
[/blockquote][/size][/ul]
FACE CLAIM: Original Art[/color]
OTHER CHARACTERS: none[/color]
MISC. INFORMATION: She can be summoned as a Lancer or a Rider, with NP strenghts varying depending on her class.[/color]
[/size][/ul]