Post by Rahmah on Jun 14, 2012 11:13:57 GMT -5
Rider
"Weapons. Riches. Servants. Armies. Nations. I want it all, and I will take it all, one step at a time... Starting with that Island
[/b]."[/size]"Weapons. Riches. Servants. Armies. Nations. I want it all, and I will take it all, one step at a time... Starting with that Island
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FULL NAME: //[/color]Rahmah ibn Jabir al-Jalahimah
OTHER ALIAS: //[/color]"Mercy," Rahmah of the Gulf
CURRENT AGE: //[/color] 22
YEAR OF BIRTH: //[/color] 1760
GENDER: //[/color] Male
ALIGNMENT: //[/color] Lawful Evil
OCCUPATION: //[/color] Pirate, Ruler of Qatar, Ruler of Dammam
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APPEARANCE: //[/color] While disguised as a civilian, wears a blood red Suit without a tie, and the collar unbuttoned. The suit jacket is very long however, slightly resembling his robes as a Servant.
HEIGHT: //[/color] 176 cm
WEIGHT: //[/color] 52 kg
EYE COLOR: //[/color] Red
HAIR COLOR: //[/color] White
PIERCINGS: //[/color] Pierced ears. Does not always wear earrings, however.
TATTOOS: //[/color] N/A
DISTINGUISHING FEATURES: //[/color] Lots of bling. Dark skin coupled with white hair and red eyes. Scars on his face, reminiscent of the injury that took his eye (His eye is not actually missing at this age, but he didn't have the scar at that age either; an anomaly).
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PERSONALITY: //[/color]
[/li][li]Prepared
- Rahmah believes that one cannot be too prepared for danger. In life, he took great care to select the fortress with the best defenses, something that carries over to his skills and Noble Phantasms. However, caution should not be confused with fear in this case. Rather than avoiding Risk, he instead acts in advance to reduce the risks of a given action, but will still take action regardless if he believes there to be a decent chance of success even without preparation.
[/li][li]Dualistic
- There is a great degree of difference between Rahmah in a social situation and Rahmah in a combat situation. When the situation changes, it is as if a switch has been flipped.
[/li][li]Refined
- Rahmah considers himself to be a man of culture, and acts in that manner during social situations. He prefers to avoid taking "crude" actions, but is more than willing, and in fact eager, to take those actions if it would produce more results than the "cultured" approach.
[/li][li]Casual
- Outside of situations where extreme seriousness is required, Rahmah is very friendly and charming, using the lowest level of decorum that he believes will not offend those he is speaking with, though he will not stoop so low as to act like someone "Crude" or stop acting refined.
[/li][li]Cold
- In battle, or in crucial situations, Rahmah will turn completely frigid, betraying no emotion save malice, irritation, or (rarely) sadistic glee. It is while like this that he earned his reputation as being fearless and merciless, and he will flinch at nothing. Rather than a front, this can be considered to be the "real" Rahmah.
[/li][li]Willing to make concessions
- Rahmah is more than willing to do things that he finds distasteful if it will give him an advantage. Winning the war is a critical enough thing that it overrides the importance of his other traits. He is willing to ignore the fact that he dislikes something, and is adept at appearing as if he is unbothered by them. Also, any of his "preferences" will be immediately discarded if it would provide an advantage.
[/li][li]Team-Oriented
- Rahmah is very fond of forming alliances, and is skilled at making them. He has a tendency to seek out allies if he has none, and will be more hesitant to act if he is doing so alone.
[/li][li]Greedy
- Rahmah wants it all, and is possessive of that which he considers "his." However, his wisdom and patience prevents him from acting on this greed and possessiveness if doing so would put him at a disadvantage.
[/li][li]Hateful
- Rahmah harbors intense hate for those who have struck against him. Generally one must do something major to earn his ire, but if you do, he will hold onto that hate until you are dead or he is. He is very good at hiding these feelings however. He is also willing to ignore this hatred if it will help him to achieve a goal that he considers to be more important.
[/li][li]Detached
- While he does his best to appear as if this is not the case, Rahmah sees other people as tools to be used to achieve his ends, and nothing more.
[/li][li]Narcisistic
- Ultimately, he only cares about himself. He sees everything through a lens that paints him as the most important person of all. His Greed can be attributed to this; controlling vast resources reaffirms his belief in his own importance.
LIKES: //[/color] Having things, looking good, impressing people, achieving a long-term goal
DISLIKES: //[/color] Crudeness, people who give up, losing outright (As opposed to minor setbacks), the Al Khalifa and Al Sabah, not being the ruler of Bahrain.
STRENGTHS: //[/color] Is very charming, and is very good at creating defenses. While in a Fortress of his own design, he is very difficult to attack, while he can strike the enemy with near impunity using his defenses. He also prepares for encounters beforehand, pre-loading as many of his weapons as possible and hiding them on his person, and modifying terrain to his advantage.
WEAKNESSES: //[/color] Is not very strong in actual combat, and is only more than a minor threat when using Al-Manowar or otherwise fighting from within his own fortifications. When not inside a fortress or a pre-prepared battleground, his fighting skills are largely inferior to most combat-type Servants, including most other Riders.
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MY LEGEND: //[/color] /http://en.wikipedia.org/wiki/Rahmah_ibn_Jabir_al-Jalahimah
MY HISTORY: //[/color]
Hmm? No, it doesn't mean that I'm afraid, this face of mine. This sword is the only "fear" that I have.
You don't seem surprised, either. Do you know who I am, then?
You don't? Then why have me here at all? Allow me to enlighten you.
My family were the aristocracy of Kuwait. When I was twenty-two, my family and several others decided to seize control of the island nation of Bahrain, an action that would give those three families near complete control over all trade in the Persian Gulf. However, while the Al Sabah and Al Khalifah received their just rewards for their assistance in that venture, my family, the Al Jalahimah, were slighted, and ultimately were forced out of Bahrain entirely, to Qatar. Even though it was our fortress on the Qatar Peninsula that made conquering Bahrain even remotely possible! This injustice was something that I never forgot.
Our family constructed the fortress city of Khor Hasan to serve as a port of trade, but the only ships that came were those that had already stopped to trade in Bahrain. Every single ship that brought goods into that city was mockery at the hands of the Al Khalifah and Al Sabah. Our family, as a whole, resolved to have our revenge by taking Bahrain for ourselves alone.
It took twenty more years before anything could be done.
In those twenty years, the The Gulf of Persia was pushed and pulled by forces that sought to control its fate. The Wahhabi Reformation sought to "return us to the old ways," putting Arabia under their control. And England, desperate for a way to fight back against Napoleon, attempted to seize the Gulf through force rather than thought.
Through it all, the Al Jalahimah, now under my control, waited.
I was not idle during this time. Among other things, I struck at the ships that sought to trade with Bahrain, to weaken them by depriving them of trade -- though I was forced to allow British ships to pass unmolested, as I could not afford to provoke their Empire. To enact the other part of my vengeance, I had tried to push Kuwait into war with Oman. Al Sabah and Al Khalifah, as the ruling class of Kuwait, would likely be hurt by this war, and it would draw eyes away from the forces that I was amassing in Qatar. But in 1804, everything changed.
I was forty-four then, older than I seem to be now. And beyond my eyes, the Reformist movement had been growing. So great was their power by that time, that Oman and Kuwait united to fight them. I was irritated by the foiling of my plan, but I quickly talked the Reformists into an Alliance. With their support, I prepared to take back that nation that the Al Sabah and Al Khalifah had taken from me, continuing my raids upon their commerce all the while. Piracy, I know, but it worked. All of Bahrain feared my name, by then.
By 1811, my armies and those of the Reformists were finally ready, poised to roll over Bahrain like a crushing tide. And then things took another turn, for the worse. The Ottomans, fed up with the power that the Reformists had gain with my assistance -- of course it was my assistance that was key, not everything is in the histories you know -- convinced the Egyptians to intervene. WIth this new power threatening them, the Reformists were unable to spare the troops to assist in taking back Bahrain. And only days after they withdrew, the alliance of Oman and Kuwait struck at me in my weakness, hoping to end the threat that I had posed to them for so long. I lost an eye that day -- another indignity to lay at the feet of the Al Sabah and Al Khalifa. Not only that, but I was forced out of Qatar entirely, forced to hide out in the city of Dammam like a rat, no longer capable of being a threat to anyone.
Or so they thought.
You see, despite being in an entirely different country, Dammam was my city, through and through. I founded it myself in 1809, to aid in my acts of piracy against Bahrain. Infrastructure already in place, I once more played the waiting game, building up- my forces. Just three years later, I was once more a power to be reckoned with. More importantly however, was the status of Bahrain. That Island was at war, with both Oman and Persia.
Bahrain, I knew, was the most important thing. I had been unsuccessful for so long, but now I had a chance. I forged an alliance of my own with those who sought to conquer that Island. Even though it meant allying with Oman, it would allow me to accomplish my oldest goal.
Unfortunately, this proved to be a miscalculation. in 1816, the Reformists, angered that I was now allied with their enemies, struck. In a battle that raged for weeks, the Reformists managed to destroy my headquarters in Dammam, and forced me to flee once more. With no power-base whatsoever, it was believed that I couldn't possibly be a threat, even though I was still alive.
Fools. They should have known better. But I suppose that even they could have foreseen my return two years later -- after all, who could have possibly predicted that I could have taken control of an entire Egyptian army!?
I won't tell you how I convinced the Egyptian commander to place control of all the forces in the Gulf in my hands. That's a trade secret. But in the year after that time, my forces struck the Gulf like the fist of God. When the campaign ended, I was made Governor of Dammam, my own city. Learning from my past mistakes, I built up my Base there into an impenetrable fortress. No army, I felt, could make it into that place, could force me to run once more. I had everything that I wanted.
Except for Bahrain.
I did not have Bahrain, not yet… But I knew that I could have it with time. I returned to Piracy, this time with greater force and broader scope. I wouldn't take just their trade, but their everything. No quarter. No Mercy. Piece by piece, Bahrain would become a shell of what it once was… and then I would take it.
But again, things went wrong. Far too soon after returning me to my rightful place, the Egyptians left the Gulf entirely, leaving me without their support. Without armies at my beck and call, I returned to the one plan that din't need them: pushing Oman and Kuwait into war. And through it all, my Piracy continued.
And then things went wrong again. Despite having tolerated me for over forty years, despite the care that I took to do no harm to the English, the British Empire decided to stand against my attempts to take back Bahrain.
At first, it was merely a demand for peace in the Gulf, not even directed at me. I ignored it, and instead forged an alliance with Persia, as they wanted Bahrain as well; I was willing to humor them if it got me what I wanted.
That got Britain's attention. In 1921 they demanded that the attacks stop, and Persia backed down. Not to be dissuaded, I managed to convince Oman to lend their assistance instead, but a year later mounting pressure from the British had forced them to cut all ties.
It was then that Bahrain, finally tired of living in constant fear of me, sent their fleets for my head. They sought help from the British fleets, but they refused, citing my fortress' defenses as being too risky to attack, the potential losses too great. The Bahraini fleets attacked on their own. All the Bahraini fleets. My preparations held true, however; for four years, these forces tried and failed to breach my fortress.
But in 1826, they were finally on the cusp of victory. Realizing the risk, I managed to slip my newest flagship, the Al-Ghatroushah, past the blockade.
Was I fleeing? No, of course not, have you not been paying attention? I have no fear besides my sword, no mercy besides my name. I was doing what I did best, forging alliances and recruiting soldiers to my cause.
I returned to find my fortress about to fall. The Bahraini had convinced the local tribesman to launch an assault against my fortress from the land. Their fleets, meanwhile, were poised to launch an attack from the sea.
With no other choice, my forces met them on the open water. The battle lasted for hours. Soon, nearly all of my forces were gone -- but so were most of the Bahraini forces, including all of those who had attacked by land. All that remained of the battle were seven Bahraini ships, and the Al-Ghatroushah. Undaunted, I entered battle with all seven.
The odds were against me, but I would not be going down without a fight, not to the Bahraini. Not those who should rightfully be under my rule. Six of those seven ships were destroyed before the flagship of the Bahraini fleet managed to attach itself to the Al-Ghatroushah, and boarding parties landed. As great as my ships were, the Bahraini soldiers were better than my own. The battle for my ship and my head continued for hours, but it eventually became apparent that the Bahraini would win.
Like. Hell.
Determined to not let the Bahraini see victory, I gathered the Al-Ghatroushah's entire store of gunpowder into one place, and then lit it. The explosion was so great, that the Bahraini flagship was completely annihilated.
So there the battle ended. Not a single soldier alive on either side was still breathing. It was the greatest battle of my life, but I had won.
What? No, it wasn't a draw. It was my win.
Well it's simple arithmetic. The Bahraini came into the battle with fleets and soldiers. I came in with fleets and a fortress. When the battle was over, they had nothing, but I still had a fortress. There was no one in it, but it was still there. Out of what we had brought to the battle, I was the only one with anything left--
I didn't mention it earlier? No, the fortress didn't fall, not at any point during the fighting. The British were right; it simply could not be conquered. At no point during my lifetime did that fortress ever fall, not even once.
So you see? Nothing can scare me, not guns, not weapons, not armies. Why on earth would I be afraid of you?
Say, I've been sharing my life story -- who are you anyway? Kind of rude not to introduce yourself when I've been doing all this talking.
Aingra Mainyu? What an odd name.
MY GOALS: //[/color] Rahmah wishes to rule Bahrain, Dammam, and Qatar, which he still considers to be his by right. Eventually however, he wishes to rule all of the Middle East, and all of the world, but he considers those to be the most important, and he believes that ruling those is enough of a start.
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WEAPON: //[/color]
~Fear - A jeweled Scimitar that Rahmah carries with him. Despite being named, it is not a Noble Phantasm, or special in any way. Its purpose is to "look impressive" rather than to act as a weapon. While its presence can distract opponents from the many smaller weapons that Rahmah has hidden on his person, Rahamah considers this a secondary benefit to its decorative qualities as a "weapon befitting a Ruler." Rahmah only possesses a bare minimum of competency with this weapon, and thus is unwilling to use it against Servants in most cases except as a finishing blow against an incapacitated or helpless opponent. He will likely use it against Masters however.
~Knives - While throwing knives, they may also be used for close combat. Rahmah is very skilled at concealing these about his person and drawing them in a hurry. They are the weapon with which he has the most skill, but he dislikes using them, as they are "inelegant." His skill with throwing them is only passable, and cannot be compared to those for which it is a primary weapon. Rahmah's skill at using knives in close combat is quite considerable compared to his skill with other weapons, however.
~Dueling Pistols - Rahmah's preferred weapons for difficult opponents. He always has a large number concealed upon his person, as many as 35 at any given time. He is very skilled at quickly drawing and firing, the rate at which he does so essentially allowing him to fire these single-shot weapons without pause until he runs out of ammunition. Reloading them may take some time, however.
NOBLE PHANTASM: //[/color]
Al-Manowar - The Great Ship of Mercy
Rank: C+
Type: Fortress
Range: 700
Max Targets: 100
The incarnation of every flagship that Rahmah used. One of its advantages is its size, being slightly smaller than a football field. In keeping with his philosophies about defense, this ship can be compared to a Fortress in terms of defensive measures. In order to damage its hull, an attack must either be C-Rank or higher, or be Anti-Fortress.
When called forth by itself, the ship is incapable of movement or attacking, but utilizes little Prana while in that state. It is only when used in conjunction with Al Jalahimah that it's true power comes into play.
When its sails are manned (See below), it is capable of treating a "nation" as an "ocean," gliding on the surface of streets.
Each time it is called, its defenses are in a different configuration, and the ship's entire layout changes. He is automatically in the Captain's Cabin when he manifest's it -- or rather it manifests around him while placing the Captain's Cabin at his current Location. Any object within the range of the ship itself will be pushed away, but not with great force; small objects or people will be undamaged by the summoning itself, but large structures will be destroyed. Despite the great speed with which it forms, things shoved aside will stop moving the moment it stops forming, instead of being sent flying. It is worth noting that rather than being pushed by the ship itself, this pushing away happens very slightly before the ship's formation, and starts with what is furthest from Rahmah rather than closest. He may choose to exclude allies from this effect and have them appear within the ship, but if there are both allies and enemies within range, he must spend additional prana in order to force the effect to exclude someone. The Cabin contains the things that it did during his life (Wine, food, and a lot of hidden weapons), but the rest of the ship is barren save defenses.
When dismissed, any damage done to this ship will remain, even when it is called again.
When called forth by itself, the ship is incapable of movement or attacking, but utilizes little Prana while in that state. It is only when used in conjunction with Al Jalahimah that it's true power comes into play.
When its sails are manned (See below), it is capable of treating a "nation" as an "ocean," gliding on the surface of streets.
Each time it is called, its defenses are in a different configuration, and the ship's entire layout changes. He is automatically in the Captain's Cabin when he manifest's it -- or rather it manifests around him while placing the Captain's Cabin at his current Location. Any object within the range of the ship itself will be pushed away, but not with great force; small objects or people will be undamaged by the summoning itself, but large structures will be destroyed. Despite the great speed with which it forms, things shoved aside will stop moving the moment it stops forming, instead of being sent flying. It is worth noting that rather than being pushed by the ship itself, this pushing away happens very slightly before the ship's formation, and starts with what is furthest from Rahmah rather than closest. He may choose to exclude allies from this effect and have them appear within the ship, but if there are both allies and enemies within range, he must spend additional prana in order to force the effect to exclude someone. The Cabin contains the things that it did during his life (Wine, food, and a lot of hidden weapons), but the rest of the ship is barren save defenses.
When dismissed, any damage done to this ship will remain, even when it is called again.
Al Jalahimah - the Servants of Mercy
Rank: C
Type: Support
Range: N/A
Max Targets: N/A
The 2000 Servants of the Al Jalahimah family, who followed Rahmah throughout his various exiles. Having followed him in life, he can call them forth, but they remain "Serving Staff" rather than "Fighters." As they are not Fighters, they cannot be used for Combat -- the only exception being if they are manning a defensive post aboard the Al-Manowar. Instead, they are mostly used for construction or heavy lifting. When called outside the ship, they may not move further than thirty feet from Rahmah himself.
Under ordinary conditions, Rahmah may only call forth a maximum of 2 of these Servants at a time. However, while Al-Manowar is existent, he may call forth as many as 350, but they will be unable to leave the ship. If one is killed, this permanently decreases their number.
While on the ship, the Servants may either man defensive posts, man the sails, man the cannons, or make repairs. Each of the ship's 70 cannons requires two Servants present for it to fire. Each individual cannon fires a D Rank attack; if five Servants man a single cannon, this attack is upgraded to C Rank. Up to 100 Servants may man the Sails; each additional Servant increases Al-Manowar's speed of movement, with eight being the bare minimum required for the ship to move at all. The number of Servants that can man defensive stations differs depending on the ship's current layout. At least 100 must be assigned to repairs in order for the speed of repairs to be at all useful during combat.
The Prana cost of maintaining this Noble Phantasm is what makes Al-Manowar expensive to use. However, so long as he has ten or less Servants materialized, the Prana cost is low enough that Rahmah may keep Al-Manowar in the world for hours on end. It is only when larger numbers are used that his reserves become strained.
Under ordinary conditions, Rahmah may only call forth a maximum of 2 of these Servants at a time. However, while Al-Manowar is existent, he may call forth as many as 350, but they will be unable to leave the ship. If one is killed, this permanently decreases their number.
While on the ship, the Servants may either man defensive posts, man the sails, man the cannons, or make repairs. Each of the ship's 70 cannons requires two Servants present for it to fire. Each individual cannon fires a D Rank attack; if five Servants man a single cannon, this attack is upgraded to C Rank. Up to 100 Servants may man the Sails; each additional Servant increases Al-Manowar's speed of movement, with eight being the bare minimum required for the ship to move at all. The number of Servants that can man defensive stations differs depending on the ship's current layout. At least 100 must be assigned to repairs in order for the speed of repairs to be at all useful during combat.
The Prana cost of maintaining this Noble Phantasm is what makes Al-Manowar expensive to use. However, so long as he has ten or less Servants materialized, the Prana cost is low enough that Rahmah may keep Al-Manowar in the world for hours on end. It is only when larger numbers are used that his reserves become strained.
Al-Ghatroushah - the Death of Mercy
Rank: B+
Type: Anti-Army
Range: 500
Max Targets: 1000
A recreation of Rahmah's death, where he blew up his own ship to kill his attackers. Technically not a separate Noble Phantasm, but more akin to using Al-Manowar as a Broken Phantasm. When Rahmah is aboard his ship, he may activate this Phantasm. Rahmah will immediately die, and his ship will detonate. The + Modifier applies to those the attack hits that are actually inside the ship; those outside but within range will be hit by an B-Rank attack instead.
CLASS ABILITIES: //[/color]
Riding - E: Can ride mundane creatures and some mundane vehicles with adequate proficiency.
SKILLS: //[/color]
Charisma - C: The talent to lead an army. Leadership at the level of a General or Governor.
Bravery - D: Capacity to resist mental interference such as pressure, confusion and fascination. At this rank, provides resistance to psychic and psychological ailments.
Projectile (Knives) - C: Expertise for throwing projectile weapons (in this case knives). Knives thrown are sufficient to cause damage as a regular attack, but not comparable to those for which knives are a primary weapon.
Status Assessment - C+:The ability to accurately analyze the current condition of one's self and possessions. With this Rank, Rahmah is capable of discerning whether his current injuries are fatal, and if they are, exactly how long it will be before he dies. If he is unknowingly effected by some form of status change, such as being poisoned, this skill greatly increases his chances of noticing. He is also able to accurately assess the status of the weapons hidden in his clothing, though this is generally used to keep track of which of his guns are still loaded.
This skill gains a + modifier when applied to Rahmah's Noble Phantasms. He is able to immediately tell where and in what way Al-Manowar has been damaged, even if he is incapable of seeing it. He can also discern the approximate location of any person aboard Al-Manowar, able to narrow their location to an area fifty feet across. Detection by this skill may be avoided either by moving without touching Al-Manowar (Generally through some form of levitation) or any Rank in Presence Concealment (Those with Presence Concealment D must be aware of this skill in order to completely evade detection; otherwise, he will be able to tell that someone is on the ship, but not their location). Simply being aware of this ability and walking lightly to avoid its effects will allow one to partially avoid this ability, decreasing the accuracy of Rahmah's detection.
When used with Al-Jalahimah, Rahmah may use the skill on each individual as if they were his own body. He may also expend Prana to share their senses.
STRENGTH: //[/color] C
ENDURANCE: //[/color] D
AGILITY: //[/color] D+*
MANA: //[/color] D
LUCK: //[/color] D
NOBLE PHANTASM: //[/color] B+
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*Due to long years of practice, Rahmah's agility has a +Modifier for movements taken to retrieve hidden weapons.
PLAYER'S NAME: //[/color] Niakshin
FACE CLAIM: //[/color] Thief King Bakura, Yu-Gi-Oh!
OTHER CHARACTERS: //[/color]
MISC. INFORMATION: //[/color] It is surprisingly difficult to find good pictures of Arabic Anime characters. I actually wanted to give him armor, but it looks like that wasn't in the cards. Also, he's supposed to be missing an eye, but apparently arabic and an eyepatch is too much to ask for in an anime character. As a result, I had to lower his age to a time from before he was actually active, so that his age would match the period before he lost his eye.
He originally had Golden Rule, but then I realized that he needed a Projectile skill if he was going to be throwing knives around. Charisma seemed more appropriate than Navigator of the Storm given that his most impressive feats of Charisma were on a personal basis, nowhere near a ship.
Low Prana cost for Al-Manowar is to justify his ability to use it at a reduced level for long periods. The reason for this is simple: If Rahmah can't maintain Al-Manowar for long periods, we won't get to see Servants having a raid-the-castle style attack against his Noble Phantasm, and that would be a shame. That was really a large element of his design; he's essentially a supervillain with a mobile fortress that the heroes need to fight their way through if they want a chance of beating him. Heck, it even has a self-destruct switch!
And in case you say anything, yes he does qualify as a Heroic Spirit. In spite of his ludicrously short Wikipedia page, he's held in significantly higher esteem in Qatar, where he is a national hero. The reason the Wikipedia article is what's linked is because most of my sources are texts on the history of Qatar and the Gulf, rather than pages solely about Rahmah himself.
...I'll also admit that I inflated a few of his parameters and such to see if I could get away with it.
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