Post by Crowe Burst on Feb 9, 2012 3:03:28 GMT -5
Crowe Buurst
"G-GaAAAAaah!"
"G-GaAAAAaah!"
NICKNAMES[/color]: Umm....
AGE[/color]: 24
DATE OF BIRTH[/color]: November 11
GENDER[/color]: Male
ALIGNMENT[/color]: True Neutral
OCCUPATION[/color]: Will work for food
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HEIGHT[/color]: 6"
WEIGHT[/color]: 140
EYE COLOR[/color]: Black
HAIR COLOR[/color]: Black
PIERCINGS[/color]: no
TATTOOS[/color]: no
DISTINGUISHING FEATURES[/color]:Aside from him being impossibly unlucky, nothing of the sort stands out, aside maybe from the fact that his clothes of choice makes it looks like he came from the military or something[/size][/ul] [/blockquote]
- Laid-back
- When outside of his obligations he's quite laid-back and lazy. Either he's experimenting some new magecraft stuff (But nothing serious), watching tv and eating Pizza, or just standing around doing nothing and being an ass.
- Misogynistic
- He has a distrust of women, and dislikes fighting with them. He will avoid confrontations with women unless actually required, or for money. Though he does not mistrust all woman at all, it's rare to see him trust one.
- Must....make...money...
- Most of his life in debt, he learned how to care and cherish every single coin. As long as it pays, he'll take the job, though not to the point of abandoning his ideals, it just means he'll take the job no matter how shitty or risky it is.
- Hot Blooded at times
- At certain times (Friends in danger, Rage, This guy just stole my money, etc etc.), he can be pretty hot blooded and reckless, ignoring his track record of shitty luck and charge at the enemy, complete with shouting and attack names.
- I don't care
- He doesn't give a kilt. As long as it doesn't bother him/put his life (or money. ESPECIALLY the money.) in danger, he'll ignore it, hell, he may just take a sit and watch whatever is going on.
- Optimistic
- Now matter how kilty his life might turn out, he carries on, knowing that tomorrow is a new day. He never backs down, gives up, and believes there's always a solution to his problems. He's not so hot as a speaker though, and finds it hard to express his feelings.
- Unyielding Determination
- If there's something that describes this guy the most, it's this. Debt, dangerous and lethal jobs, it doesn't matter to him/ One single goal, and that is to pay up. He wont let anything distract him, nor let himself die because that's the easy way out. No sir, he will face it like a man.
- Joking around
- Another part of his laid back attitude is that he always finds time for jokes, good or not. Take life easy, that's one of his rules. Don't be too serious about stuff, or you'll miss other opportunities.
LIKES[/color]:Money
Robots
Money
(Bad) Jokes
Cats
Triangle (The instrument)
Foxes
Flowers
DISLIKES[/color]:
Liars
Women
Debt
Being poor
People who follow blindly a code of honor (or something similar) without thought
Dogs
STRENGTHS[/color]:
A skilled magus that, thanks to having a lot of free time and living with a certain slave driver.
WEAKNESSES[/color]: His luck. And of course, his inexperience in actual combat.
and he can be easily swayed by money. [/ul][/size][/blockquote]
MY FAMILY LINE[/color]:
My family is...er, was, a simple and normal Magi family originally from Poland, moved to England after the war. The Burst family is a family of Wind magus, and was...normal. They weren't geniuses nor they were bad. They originated for at least...I don't really know much, since I can't ask them about it since they're all dead and all. Except for me. Well, If I were forced an answer, I'd say they're 800 years old or so. ([Which is true])
When I was born, my father, mother, and grandparents were the only actual members of the "Family".
Though they were indeed members of the Tower, at least in the past, but I never joined them. Something about that place gives me the creeps, and I always distanced myself from it as far as possible.
MY HISTORY[/color]:
My name is Crow Burst. I am a magus of considerable talent, but with awful luck. Though I never let my luck get me down, it gets annoying sometimes.
My mother died when I was born, and my father, who was an compulsive gambler, gambled like he never gambled before because of the sorrow of the death. Needless to say, we lost every material thing we got. Except our house. Yeah. Living through odd jobs, shady Prana donations, he taught Magecraft between these odd jobs that he never did talk to me about.
When I was sixteen, I packed my bags and hightailed it out of there to find my fortune. Unfortunately, fortune did not find me. My days consisted of sleeping on sidewalks and eating nothing for a week. Though it was harsh, it was kinda a learning experience. I went like that for a whole year, unable to even leave the country until someone approached me.
Her name was Traia Scott (a family which on my observations was nothing but an ordinary family unlike mine, besides of course from the fact that they are still Clock Tower members and their family did compose more than two people.) and she was a member of a family back at London. She said she knew my family's expertise in wind magic and the fact that I was the heir. I pointed out that I was indeed the heir, but I didn't receive a crest and the fact that I ran away from home, if it can be called a home.
She offered me a job as her assistant, without specifics or anything. Naturally, I eagerly accepted (Hey, a job's a job) not knowing what the job really entails.
Unfortunately, this composed of doing tiring errands for her that not only tiring but at times dangerous. Running around the world to deliver a sample of rare thing X or deliver this findings to this fool in X country, it may seem simple, aside from the fact that she deducts all my expenses to this around the world trips to my pay, and the fact that I would be at times running around with something valuable that some people will actively try to kill me for it.
Of course, when my father died, (He had been sick for a while and lack the funds to do anything about it) the responsibility of the still unpaid debt fell upon me. Of course, I could deny it, but hell no. Traia volunteered to pay for it, but I had to pay her too someday. Okay, I said, then proceeded to work my ass off for it. It included her jobs, and when she wasn't slave driving me, I took other jobs.
One day, Traia asked me to do something that will "change everything". Okay, I said, then what is it? Traia said something about a "war", a wish granting prize. A Holy Grail War.
I asked if she intended me to go to this war. Of course, the answer is yes, and she asked me to observe and if I were lucky, learn how the thing grants wishes. She didn't want the wish, the only thing she wanted was the hows. She has no interest in learning the truth. Well, I thought she was one of those "OMG TRUTH" magus, but eh. While her resources helped me secure a small apartment and a catalyst, from then on, she said, I was alone. I shrugged, saying that as long as I get paid, I'm okay.
Then with minimal knowledge about the war and absolutely no money whatsover, I began to go to Lucca...
MY GOALS[/color]:To get away with detailed reports on the Grail war, and their functions. If he actually wins, he'll wish for tons of money. If he learns of the corruption of the grail, he will destroy it. And of course, to pay his debt.
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Handgun- While not an great shot, he's not a bad one either. He learned to use this because he can't just go around throwing LOLspells in public. While he can't also go LOLguns in public, he finds the police more appealing than Enforcers.
Combat Knife: While not really for combat, this is a utility knife. Never know when you might need one.
Binoculars- Preeetty self explenatory.
The clothes on his back.
The Key to his "Apartment"
Yep, that's the only things he has.
RANK[/color]: None
ELEMENT[/color]: Wind
EXPERTISE[/color]:
Expert "Borrower"- He needed this to survive. Pick pocketing, Hot wiring a car, you name it. He can't crack safes and such high theif stuff though. This skill also help in smuggling his firearm and other questionable packages.
Knowledge of Many places: Thanks to almost walking the whole earth (Thanks to that jobs that slave driver gave him)he knows many places and thus, many legends and languages and culture.
He knows about 5 languages (English, Japanese, Italian (In preparation for this), German, and Arabic)
MAGIC CIRCUITS[/color]: 5 PrC with 21 circuits- 110 Prana total
SPELLS[/color]:
[Quick Wind Slash(Wind)
Rank: [E]
Cost: [9 pr]
Range: [1m][/i]
Effect: [
A simple spell, a singular wind "slash" capable of cutting through kevlar, leather, wood, and most 'light' materials.
While this is not so different to the spell Razor Gale, the only difference is that it has a shorter chant, and is great for the Combat magus and one who always needs to move quickly.
One-Liner]
[Combat Reinforcement](Reinforcement)
Rank: [C]
Cost: [20 pr]
Range: [Self][/i]
Effect: [A reinforcement spell that greatly increases his body speed. It focuses on his speed and power. Lasts for 5 minutes. After the spell, the magus will feel numbness and a headache, not to mention extreme exhaustion.
Three-Liner]
[Quick Wind Barrier(Wind)
Rank: [D]
Cost: [16 pr]
Range: [1m][/i]
Effect: [
The magus creates a small, minute barrier create by the wind. While it is certainly not designed to guard the user from multiple barrages, it still offers a degree of protection. It only lasts for a few seconds, about 8 or so.
The "Barrier" is a small circular one only big enough to protect one upper body. It dissipates from any single attack regardless of power, however.
Against spells above D rank this is completely useless.
Three-liner spell]
[Wind Cannon Blaster(Wind)
Rank: [D]
Cost: [8 pr]
Range: [30m][/i]
Effect: [A quite powerful burst of wind attacks the target, devastating most of the things in the way. A strong blast of air enough to knock a person out gets send to a straight line. While this is Crowe's most used spell, it's really just an over sized wind blast. Not enough to kill, but enough to knock out an average person or topple a strong one.
Three-line spell]
[Razor Gale](Wind)
Rank: [C]
Cost: [14-18 pr]
Range: [28m][/i]
Effect: [Prana is used to manipulate the atmosphere into a vacuum that can julienne a target quite effectively in a barrage of 'sharp' gusts capable of cutting through kevlar, leather, wood, and most 'light' materials. Each barrage consists of 7 gusts, costing 2 Pr each. During the initial casting, it's possible to contribute an additional 4 Pr to the spell, which will cycle the air and allow the user to cast it again in a single action manner. The result is a quicker follow-up of barrages that can potentially end up with a target shredded to bits, assuming the caster has enough prana to keep up the attack.
Two-verse]
PLAYER'S NAME[/color]: Yukimura
FACE CLAIM[/color]: Crowe Burst, The second Super robot wars Z
OTHER CHARACTERS[/color]: Yukimura, Hope D., Karina Aerith (W2)
MISC. INFORMATION[/color]: my deductive facilities have deduced that there will be masterless servants soon. So huzzah, I'll make one!
From a wolf to a chef to a Char to a luckless hobo. What fun.
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