Post by Margery Daw on Jun 27, 2012 15:56:24 GMT -5
Margery Daw
See-saw, Margery Daw,
Sold her bed and lay on the straw;
Sold her bed and lay upon hay
And pisky came and carried her away.
For wasn't she a dirty slut?
To sell her bed and lie'n a rut?
See-saw, Margery Daw,
Sold her bed and lay on the straw;
Sold her bed and lay upon hay
And pisky came and carried her away.
For wasn't she a dirty slut?
To sell her bed and lie'n a rut?
NICKNAMES[/color]: //Red Riding Wolf, Bloody Mary, The Red Queen, The 6th.
AGE[/color]: //23
DATE OF BIRTH[/color]: //June 26
GENDER[/color]: //F
ALIGNMENT[/color]: //Chaotic Neutral
OCCUPATION[/color]: // The 6th Apprentice
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HEIGHT[/color]: //5'7
WEIGHT[/color]: //120
EYE COLOR[/color]: //Red
HAIR COLOR[/color]: // Rose
PIERCINGS[/color]: // N/A
TATTOOS[/color]: //N/A
DISTINGUISHING FEATURES[/color]: // Despite being far and away different from a "normal" existence her ability to blend into crowd and empty room alike is uncanny; her skills as a hunter are terrifying, it is wise to consider her never truly cornered.
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- high <===> low
- What is one of one of two?
What is one of one of two?
I hate to see myself so blue!
What is one of, one of two?!
- What is one of one of two?
- Scorched Earth
- If choices,
Were voices,
I shant hear,
To the day!
So i'll just make them,
Go away!
- If choices,
- Uninhibited
- It doesn't matter, not at all!
It doesn't matter, not at all!
My way, thy way, trip and fall!
What seems to matter?
Not at all!
- It doesn't matter, not at all!
- Whimsy
- Can you play?
Throughout the day?
Or have you lost,
Your merry way?
A smile,
A grin,
A little spin,
Then you'll find
You're away again.
- Can you play?
LIKES[/color]: // Passing Fancies
DISLIKES[/color]: // Being Stuck
STRENGTHS[/color]: // A clever fighter who is capable of using any advantage, she is a skilled hunter well versed in the art of quickly dispatching others.
WEAKNESSES[/color]: // Despite versatile and tricky spells, she is lacking in raw power. Her personality could also be considered a weakness at times.
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MY FAMILY LINE[/color]: //
MY HISTORY[/color]: //
MY GOALS[/color]: // To break free of her fate.
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RANK[/color]: // N/A
ELEMENT[/color]: // Wind
EXPERTISE[/color]:
//
Anatomy+Spiritual Surgery- Theories and knowledge relating to the body, especially those of magi. Facilitates enhanced knowledge of medicine and is especially useful in tandem with "The Wind Sewing Technique".
Enforced Assassination- Though not an enforcer herself, her duties are not unlike those of enforcers. Knowledge of stealth, tracking, and ultimately slaying rogue magi.
Diehard- Not so much something learned but rather something innate within herself; someone with an extremely strong will, significantly higher than average pain tolerance, and a mental fortitude to carry on no matter what. "Some are great warriors, others simply refuse to die."
MAGIC CIRCUITS[/color]: //
SPELLS[/color]: //
[Viento Castura] (Wind)
Rank: [E]
Cost: [5]
Range: [100 meters by sight, accuracy wanes due to lack of precision]
Effect: The art of wind sewing; by expending prana the magus makes use of the motes of air around the target to form them into pressurized "needles" of sharp wispy wind no larger than pins.
The "needles" are then used to slither and bore into the target where they will expand violently to roughly the size of a nail.
If a target is agile the needles can be "thrust" or "shot" after them at roughly the speed of a gander, but necessary precision will decrease making them much less likely to be fatal.
Due to the nature of this spell, solid defenses are largely ineffective and it will likely be necessary for the target to rely on dodging or spells with stronger wind interference/manipulation in order to defend themselves.
Instant Action, useable by gesture or word, both.
[Estatica] (Wind)
Rank: [D]
Cost: [10]
Range: [Self/Adjacent]
Effect: Manipulates and produces a mass amount of static charge in order to make effectual use of "static cling" on a large scale. Allows the magus to "stick" and move up otherwise untraverseable terrain.
An instant action spell that can be achieved by merely running prana through the crest.
[The Prestige] (Wind)
Rank: [D]
Cost: [1 prana per 10 seconds]
Range: [20 Meters casting range, bends light around a single target]
Effect: "Invisibility" achieved by process of bending light around oneself or an object. Ironically due to creating a prana signature it can be less effective as a stealth tool vs magi.
Since light is being bent, while in movement a stereotypical "predator bubble" can be observed offering a slight cue as to the general location of the magus visually.
A spell with a casting time of one line.
[ManipulaciĆ³n de la Tercera Ley] (Wind)
Rank: [D]
Cost: [1-20]
Range: [Sight, 100 meters]
Effect: A spell to alter trajectories and manipulate momentums of objects already in motion. A kinetic spell who's cost varies based upon that which must be altered. As a rule the magus cannot effectively inflict change on any object of a greater weight than her own.
A spell that takes 1 line to prepare before using.
[Alma Abrazo] (Familiar)
Rank: [C]
Cost: [1 Upwards to 95% of available prana]
Range: [Self]
Effect: The prided technique of the family for whom she is heir. Not unlike the Matous, this spell makes use of familiars within in the body. The familiars rather than being worms however are much more akin to a virus or bacteria.
Symbiotic in nature, the familiars lie dormant within the magus until the time the host is inflicted with body trauma. Leaving the dormant stage, the familiars mimic the cells in the body to quickly repair damage before the magi's own natural body is capable of response; before quickly falling dormant once more.
Like this, the familiars gradually consume more and more of the magi's body over time in turn increasing real estate to better surround and feed upon the magi's own magic circuits.
Theorized to perhaps be a path toward immortality, such theories fall short in the face of the deterioration of the mind over time, as well as "brain death".
Their consumption of prana while active is extremely intrusive and the sensation throughout the body can be described as intensely, maddeningly, ticklish.
PLAYER'S NAME[/color]: // Blundy
FACE CLAIM[/color]: // Charlotte, Pandora Hearts
OTHER CHARACTERS[/color]: // Melanie, Aporia
MISC. INFORMATION[/color]: // To be paired with Perseus. Not related Extra Alice in any way~
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