Post by Alexander the Great on Mar 13, 2012 13:46:01 GMT -5
Servant Rider
"To him who will try, there is nothing impossible!"
"To him who will try, there is nothing impossible!"
OTHER ALIAS[/color]: // Alexander the Great, Iskander, King of Macedon, Hegemon of the Hellenic League, Shahanshah of Persia, Pharaoh of Egypt, Lord of Asia, King of Conquerors.
CURRENT AGE[/color]: // Being a Heroic Spirit, Alexander's actual age is unknown. His appearance, however, fits early to mid thirties.
YEAR OF BIRTH[/color]: // July 20th/21st, 356 B.C.
GENDER[/color]: // Male.
ALIGNMENT[/color]: // Neutral Good.
OCCUPATION[/color]: // Tyrant, Rider-class Servant.
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HEIGHT[/color]: // 6'11"
WEIGHT[/color]: // 286 lbs.
EYE COLOR[/color]: // Amber.
HAIR COLOR[/color]: // Red.
PIERCINGS[/color]: // N/A.
TATTOOS[/color]: // N/A.
DISTINGUISHING FEATURES[/color]: // His beard/sideburn combination, his muscular frame and that flashy
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Rider is impulsive. He's good at strategy - wouldn't have won so many battles in life, otherwise - but his goals are based more on personal feelings than anything else. Leading an army to see Oceanus? Probably impossible. Asking the Heroic Spirits he's supposed to be fighting if they would join him to conquer the world? Definitely stupid. And yet, he believes in his impulsive goals so thoroughly that it eventually wins others over. His previous Master, Waver Vevlet, eventually agrees to follow his goals instead of being his Master and his soldiers - his soldiers were so loyal and faithful to him that Rider's best Noble Phantasm (secret weapon, basically) isn't a sword or even his chariot but the ability to call forth his army, entirely made up of other Heroic Spirits, and entirely loyal to his orders.
He has a strong sense of nobility, even when it seems a little strange. He condemns another Master for hiding in the shadows, when his own Master rides beside him. Unwillingly, but still. He gets involved in a fight to keep another Servant being ordered to make that fight unfair against his will. He won't permit violence at a feast he holds, and will sacrifice an advantage in one fight in order to keep his promise to have another fight with someone else. When he teams up with the other Servants, he listens to their ideas without argument.
Rider is quite taken in by the achievements of the modern world. He desires to have supersonic jets when he takes over, and uses a mail-order catalog to buy a T-shirt. On the subject of clothes, he also has to be reminded that he needs to wear pants... He doesn't have a lot of subtlety or tact, and enjoys teasing others that are susceptible to teasing. He doesn't do it meanly, though, and is very difficult to offend even when being shouted at or insulted. He also is a bit unaware of his own strength, shown how he was completely clueless of his former Master's relative fragility. Claps on the back are not supposed to hurt that much, Rider. Bad Servant. Bad
LIKES[/color]: // Conquering, feasts, sex (this is canon for the legend I swear), and pretty much anything you can expect a typical 'manly man' to like.
DISLIKES[/color]: // Cowards, dishonorable people, those that use others.
STRENGTHS[/color]: // His muscular frame, his ability to invoke courage in the hearts of others, his ability to invoke fear in the hearts of those intimidated by him... and every other buff that comes from his Servant status.
WEAKNESSES[/color]: // His impulsiveness, his unawareness to his own strength, his ambition, and every weakness that comes from his Servant status.
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MY LEGEND: //[/color] A Hero's Tale!
Alternatively, Type-Moon's rendition.
MY HISTORY[/color]: // Alexander the Great was a badass.
There are history books written about the actual Alexander the Great, so I'll try not to ramble too much about things that don't even happen during canon. Alexander was born in the kingdom of Macedon, and displayed immense awesomeness at a young age even before he became king. This awesomeness continued as he grew older, commanded armies, conquered large parts of Asia (Egypt and Persia in particular) and generally left an incredible mark on history forever. He never lost a known battle, and was partway into India before his soldiers became tired and wanted to return to Macedon - he died on the return trip.
This is where Fate/zero steps in. In the world of Fate, a person with great deeds and a legend may be kept by the World as a Heroic Spirit, and later summoned in a Holy Grail War in the 1990s as a Servant. Under the class of Rider due to his awesome chariot, he was summoned by a nineteen-year-old British Magus named Waver Velvet. Waver immediately gets frustrated with his Servant - he wants to gain the Holy Grail and order his Servant about in the process, but Rider would rather conquer the globe and would happily join with the other Servants to do so. In fact, the first appearance he makes in the war proper is to interrupt a battle in progress between Saber and Lancer, announce his true name (completely against Servant protocol and an incredibly bad idea in general) and ask if they would join him. They refuse, to Rider's dismay.
Later, he invites his fellow kings (Saber and Archer) to a banquet, where they chill and talk amiably over wine. Assassin appears and spills a cup, and Rider kicks his ass. Later, another Servant Caster turns into a Lovecraftian horror and Rider works together with Lancer and Saber to defeat it. It's pretty boss. During this time, Rider decides that a) Archer is a pretty cool guy, eh is Gilgamesh and doesn't afraid of anything, and b) Saber has a silly philosophy about being a king that he's going to correct by defeating her.
Then he fights Saber when he's on his chariot and she's on a motorcycle, which is also cool. Pretty much all of Fate/zero's Rider scenes are Rider being cool or Waver tsunning at him, or both. Rider's chariot gets destroyed, which puts him at a little of a disadvantage. Waver decides that the Holy Grail War is way too dangerous for him, what with Rider consistently dragging him around and forcing him to ride in his chariot, and uses up all three of his Command Seals to bolster Rider's strength and make Waver no longer his Master. However, Rider still insists that Waver come along to his battle against Archer - as his friend. Waver accepts. Rider loses his battle against Archer, and sometime after asking if Waver would be his servant and getting a 'yes', he dies smiling. And manly tears were shed.
MY GOALS[/color]: // To conquer the entire world. No, seriously. This is the only goal Alexander has. I'm not even joking.[/size]
NOBLE PHANTASM[/color]: //
Gordius Wheel: Wheel of Heaven's Authority
Rank: A+
Type: Anti-Army.
Range: 2-50.
Max Targets: 100.
Gordius Wheel is a chariot currently in the possession of the Heroic Spirit Alexander the Great. The size of the chariot is equal to that of your basic truck, and two sickles line the sides of the object. As opposed to a normal chariot, which rolls across the ground, Gordius Wheel is special in that it travels across manifestations of the Greek God Zeus in the form of lightning strikes. This allows Gordius Wheel to pass the normal limitations of a chariot and take flight into the sky. The bulls that carry the chariot are called the 'Children of Zeus' by Alexander and were stolen from King Gordius by Alexander himself. They create thunderous sounds and webs of lightning with each of their 'stomps.' and are vicious in their attack. The reputation Alexander gained from stealing these bulls is what landed him in the Rider class, as well.
The Noble Phantasm does not end here, however, and the 'true' Noble Phantasm attached to Gordius Wheel is the vicious stomping attack associated with it. Via Expugnatio: Distant Trampling Domination is the attack from Gordius Wheel that deals a total of two sets of damage. The first holds the eight deals of damage from the Children of Zeus' hooves trampling the opponent, and the second bout of damage is from the sickle resembling sides of the chariot itself. As well, the lightning strikes that emit from the chariot attack the opponent. Additional damage can also come unto the opponent if their strength is not high enough. While the chariot was able to harm Zero!Berserker by itself, the power increases tremendously when the true name of the attack is called forth by Alexander. The Children of Zeus can reach a total speed of 400 km/hr, with the sickle like appendages on the side of the chariot easily cutting through trees and only slightly slowing the chariot down when slicing through concrete.
The Noble Phantasm does not end here, however, and the 'true' Noble Phantasm attached to Gordius Wheel is the vicious stomping attack associated with it. Via Expugnatio: Distant Trampling Domination is the attack from Gordius Wheel that deals a total of two sets of damage. The first holds the eight deals of damage from the Children of Zeus' hooves trampling the opponent, and the second bout of damage is from the sickle resembling sides of the chariot itself. As well, the lightning strikes that emit from the chariot attack the opponent. Additional damage can also come unto the opponent if their strength is not high enough. While the chariot was able to harm Zero!Berserker by itself, the power increases tremendously when the true name of the attack is called forth by Alexander. The Children of Zeus can reach a total speed of 400 km/hr, with the sickle like appendages on the side of the chariot easily cutting through trees and only slightly slowing the chariot down when slicing through concrete.
Ionioi Hetairoi: Army of the King
Rank: EX.
Type: Anti-Army, Reality Marble.
Range: 1-99.
Max Targets: 1000 people.
A Reality Marble in the possession of the Heroic Spirit Alexander the Great and considered his trump card, this Noble Phantasm is a complete conglomerate of Alexander’s dreams and philosophies during his time as King, along with the bond that he grew with his subjects. The Reality Marble isn’t formed by Alexander himself, but is instead formed through the combined efforts of Alexander and his entire kingdom. His soldiers, who swore their allegiance to Alexander through life and death, have evolved to Heroic Spirits just the same as Alexander has. The Reality Marble is a vast, dry desert that embodies the deserts the entirety of Alexander’s army marched through, pouring blood, sweat and tears yet never lessening in their devotion to the man.
Each of the Reality Marble’s summoned soldiers are comparable to Master-less Servants, averaging around the D or C rank. Combined together, the make up an EX rank evident by the Reality Marble’s rank. Each of the members of the army are equipped with their numerous weapons and army used during their lifetime, and their loyalty and devotion toward Alexander along with their ability to listen to his orders combine to make them a devastating opponent to face. However, these Servants hold an E- Independent Action skill, meaning they are not able to step outside of the boundaries of the Reality Marble. Despite this, Alexander is able to send a single soldier out to relay messages inside and out of the Reality Marble (such as is the case with Mithrenes) and he is also able to summon his trusty steed, Bucephalus, from inside the Reality Marble without it being crushed by the world’s opposing forces.
Despite preferring to sit atop Bucephalus, Alexander is also able to ride atop Gordius Wheel inside of his Reality Marble should he choose to. The Reality Marble is also extremely taxing on Rider himself and can only be utilized for a few minutes at a time. As well, the Reality Marble is kept maintained by the combined prana of the forces and Alexander, meaning that it will dissipate if at least half of the army is destroyed. This was the case when Gilgamesh used Enuma Elish upon it. The taxing of the Reality Marble falls under both the activation of a Reality Marble and the summoning of his army. One final, important thing to note is that Alexander appears to be able to manipulate the Reality Marble to a point, shown by how he was able to place Saber, Archer, Waver, Irisviel and his army on one side, the group of Assassins on another and himself in the center. It is speculated that he is only able to do this upon activation of the Reality Marble, however.
Each of the Reality Marble’s summoned soldiers are comparable to Master-less Servants, averaging around the D or C rank. Combined together, the make up an EX rank evident by the Reality Marble’s rank. Each of the members of the army are equipped with their numerous weapons and army used during their lifetime, and their loyalty and devotion toward Alexander along with their ability to listen to his orders combine to make them a devastating opponent to face. However, these Servants hold an E- Independent Action skill, meaning they are not able to step outside of the boundaries of the Reality Marble. Despite this, Alexander is able to send a single soldier out to relay messages inside and out of the Reality Marble (such as is the case with Mithrenes) and he is also able to summon his trusty steed, Bucephalus, from inside the Reality Marble without it being crushed by the world’s opposing forces.
Despite preferring to sit atop Bucephalus, Alexander is also able to ride atop Gordius Wheel inside of his Reality Marble should he choose to. The Reality Marble is also extremely taxing on Rider himself and can only be utilized for a few minutes at a time. As well, the Reality Marble is kept maintained by the combined prana of the forces and Alexander, meaning that it will dissipate if at least half of the army is destroyed. This was the case when Gilgamesh used Enuma Elish upon it. The taxing of the Reality Marble falls under both the activation of a Reality Marble and the summoning of his army. One final, important thing to note is that Alexander appears to be able to manipulate the Reality Marble to a point, shown by how he was able to place Saber, Archer, Waver, Irisviel and his army on one side, the group of Assassins on another and himself in the center. It is speculated that he is only able to do this upon activation of the Reality Marble, however.
CLASS ABILITIES[/color]: //
Magic Resistance (D) - Protection against magical effects. Differently from the Resistance effect that merely rejects prana, this ability cancels the spells altogether. Important to note that the term "verse" seen bellow refers to a set of three lines. Thus, a chant of two verses is equivalent to a Six-Line incantation. (Cancel Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.)
Riding (A+) - The expertise to ride animals and vehicles. (Creatures on the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind.)
SKILLS[/color]: //
Charisma (A) - The talent to lead an army. (Achieved the greatest level of allure as a human being.)
Divinity (C) - Measures the strength of one's divine ancestry. (Iskander has been said that he is the son of the greatest of the gods, Zeus, while there is no clear evidence.)
Military Tactics (B) - Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.[/blockquote]
STRENGTH[/color]: // B.
ENDURANCE[/color]: // A.
AGILITY[/color]: // D.
MANA[/color]: // C.
LUCK[/color]: // A+
NOBLE PHANTASM[/color]: // A++
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FACE CLAIM[/color]: // Canon Face.
OTHER CHARACTERS[/color]: // N/A.
MISC. INFORMATION[/color]: // Hooray for me finally finishing a character!
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