Post by Wild Bill Hickok on Dec 2, 2011 1:11:46 GMT -5
Archer
"You're not leaving town unless dead men can walk."
"You're not leaving town unless dead men can walk."
OTHER ALIAS: //[/color] Wild Bill (call him this) Wild Bill Hickok, Hickok
CURRENT AGE: //[/color] 190 (22, looks young for his age)
YEAR OF BIRTH: //[/color] 1837
GENDER: //[/color] Male
ALIGNMENT: //[/color] Chaotic Neutral
OCCUPATION: //[/color] Stagecoach driver, Union scout, sheriff, U.S. Marshal, professional gambler, gunfighter, marksman, actor, founder and part-owner of the Pony Express, rider for the Pony Express, stable hand, constable, soldier, part-time outlaw, teamster, wagon master, detective, and spy.
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Partying with friends and family
Reloading…
A running battle
Young love
HEIGHT: //[/color] 5’6
WEIGHT: //[/color] 126 lbs.
EYE COLOR: //[/color] Silvery Blue
HAIR COLOR: //[/color] Silver
PIERCINGS: //[/color] None
TATTOOS: //[/color] None
DISTINGUISHING FEATURES: //[/color] His strange clothes will probably draw some looks
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Phil Coe( before Hickok killed him): You ain’t nothin’ Bill! I’ll kill you! I can kill a crow on the wing!
Wild Bill Hickok: Did the crow have a pistol? Was he shooting back? I will be.
Wild Bill Hickok: Did the crow have a pistol? Was he shooting back? I will be.
- Well-Intentioned Extremist/Combat Pragmatist
- Though he usually means well, Wild Bill Hickok has a history of dealing with problems by using extreme violence. Most of the times when he was a law man, he shot first and asked questions later and he has the body count to prove it. Normally he would like to solve the problem without having to kill anyone but if he does have to then it’s not really a problem to him.
- Determinator
- Wild Bill Hickok never gives up. Ever. No matter how hopeless it is no matter how bad things seem to get he will never give up and never surrender. He has to fight a giant bear with just a letter opener? Good to go. The King of Heroes is just about to rain thousands of swords on him? He can’t do it when his face is full of lead. This goes along with his overconfident attitude listed below.
- Compulsive Gambler
- Just what it says on the tin. Wild Bill is a man who made most of his money off of gambling and so he could never ever refuse a game even when it could lead to his death. This extends even to bets and gambles in real life where he is willing to be everything on even the most slim of chances.
- Overconfident in the face of danger
- Wild Bill Hickok has a fairly lengthy list of deeds that precede him as one of the most famous gunslingers of the Wild West and it shows. Never at any point in time would he ever say that he wasn’t up for an impossible fight. Never tell him the odds because he’ll just throw them back in your face. Along with the Determinator part of his personality, Wild Bill regularly shows up to veritable death matches with a smile on his face. Because in his mind, there is no one past, present, or future who is better than him.
- Deadpan Snarker
- While he may have been optimistic and chipper when he was a young, snot-nosed, brat Wild Bill has since become a cynical, bitter, and whimsical jerk that enjoys poking holes in peoples’ plans and generally trolling the people around him.
LIKES: //[/color]
Women
Booze
Gambling
Poker
Calamity Jane
His watch
His revolvers
Buffalo Bill Cody
Texas Jack
Agnes Lake
DISLIKES: //[/color]
Calamity Jane (it’s a love/hate sort of thing)
Hangovers
Davis Tutt
Losing money
People looking down on him
Phil Coe
Not having enough bullets
STRENGTHS: //[/color]
-If his Noble Phantasm hits then it is pretty much guaranteed to kill the opponent
-His prana cost is pretty low since Quick Draw consumes no prana
-He is immune to basically all mind-effecting abilities
WEAKNESSES: //[/color]
-He loses if someone can defend against his shots.
-Doesn’t actually have a Noble Phantasm
-Comparatively low stats
-He has to buy his own bullets
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MY LEGEND: //[/color]
His story
MY HISTORY: //[/color]
So you want to hear the story of Wild Bill Hickok’s life straight from the source huh? Well pull up a seat and buy me a beer because this isn’t a story that I tell often.
I’ve had plenty of grand adventures during my life. A lot of them were exaggerated but most of them were real. Sure, I don’t have the kind of clot that those ancient heroes do, after all I was just a lawman in the right place at the right time, but I was fairly famous during my time. Heck, I’m pretty famous now. You can’t think about the Wild West without talking about famous personalities like me.
So where to begin? Eh, I’ve never been good at this sort of thing. Maybe if you buy me another beer I’d remember better? Thank ya kindly. Anyways, I was born in Homer Illinois (though it’s now called Troy Grove) and my father taught me how to shoot a gun from an early age. Back then even when I was a child people were amazed at how good of a shot I was. Things were looking pretty good for me at that time. I thought I would settle down and farm and hunt for the remainder of my life. Sadly, or happily I reckon, fate seemed to have a different plan for me.
Around the age of eighteen I had a little ‘disagreement’ with a fella by the name of Charles Hudson. Now the fight was pretty serious and in the end we both fell into a canal. When I came up I didn’t see Hudson so I thought I had killed the coward. So of course I hightailed it out of there and make my way West. After traveling for a while I joined up with General Jim Lane’s “Free State Army”, a bunch of vigilantes. During my time there I served as a scout and worked with a fella by the name of William Cody, better known today as “Buffalo Bill”. After my time with the good General, I decided to make myself scarce and headed back east a bit. I made my way over to Kansas and got myself a nice plot of land there. At the time they were holding elections for the constable positions and I was nominated to take the job. At that time I was elected as one of the first four constables of the Monticello Township. A year after that I signed on with some upstanding fellas to start a freight company. Eventually this freight company would become the Pony Express.
In the following year I got mauled pretty bad by a bear (not the bear I killed with a knife mind you but another one. Seems like they had grown wise of me.) and I was sent to Rock Creek Station in Nebraska to work as a stable hand while I recovered. During my time there I got in a my first big shootout with a group of four guys known as the McCanles Gang. The McCanles showed up one day at the main office of the Station and started demanding that we pay up on our rent for the property, which of course we had already paid. As they made their way over to the manager, I hid behind a curtain to intervene if thing went sour. When McCanles pulled his gun to shoot the manager I shot first and killed him and two other in the resulting fight. Of course I and the rest of the people there were tried for murder but we got off on self-defense. Later that year some of his boys came back for revenge and when they cornered me in a saloon, I shot and killed several of them before making my way out of town.
Eventually I got caught up in the Civil War and while I was originally just a teamster and then later a wagon master, I eventually served as a scout for the Union. Usually I went under the name of William Haycock during this time but once I was arrested under that name I went back to using my birth name. It was during this time that I got the name “Wild Bill” as I once assaulted a group of Confederate soldiers with just a bayonet after having lost my rifle while I was under fire.
At some point in 1862 I was asked to resign from the regular army and act as a spy behind enemy lines for a year. During that time I worked undercover in various jobs in the Confederate Army and took vital information back to my bosses in the Union Army. As a reward for my service as a spy I was reassigned to work for the Springfield, Missouri police as a detective.
It was in Springfield that I gained nation fame for my “quick-draw” duel with Davis Tutt. I first met Tutt while gambling at a local saloon in Springfield and we quickly became good friends. After a while though we had a falling out over my girlfriend Susannah Moore. I refused to play cards with Tutt and Tutt actively helped or bankrolled the other players in an attempt to bankrupt me.
The events that ultimately led to the duel began during a card game where Tutt was bankrolling the fellas playing against me. I was on a winning streak that day, winning what would amount to about two thousand seven hundred dollars in the modern day currency of what was essentially Tutt’s money. After I had won Tutt came up to me and said that I owed him forty dollars from a horse trade. Remembering that trade, I paid the man off and went about my business. Before I could go anywhere though he said that I owed him another thirty-five dollars. In response I told him “I think you are wrong Dave. Its only twenty-five dollars. I have a memorandum in my pocket.” Of course he said I was wrong and stole my Waltham Repeater gold pocket watch off the table and crowed “Fine, I'll just keep your watch 'til you pay me that thirty-five dollars!” Now I couldn’t believe that he would just steal from me so blatantly. I was shocked and livid at the man, but all the other players were Tutt's allies, and the room was crowded; my hands were tied. I quietly warned Tutt not to wear the watch in public but the arrogant fool sneered back, "I intend on wearing it first thing in the morning!” Now this was the breaking point for my patience. I told him: "If you do, I'll shoot you. I'm warning you here and now not to come across that town square with it on." After that I took my winnings and left.
Now since I had threatened Tutt he had to wear the watch or look like a coward. The next day Tutt walked through town openly wearing MY watch on his vest. I confronted Tutt about it and with two other men sat down to discuss the return of the watch. At this point Tutt wanted forty-five for it and wouldn’t settle for anything less.
Later that day at about Six P.M., I approached Tutt armed and ready to fight for the watch. I faced Tutt and called out “Dave, here I am.” I told him in no uncertain terms was he to come over to me with that watch on but he didn’t listen. We both faced each other in a dueling position and reached for our guns. I waited for Tutt to fire first and after he missed I shot him in the ribbs. After being shot he ran over to the courthouse crying “Boys, I’m killed!” before dying on the courthouse steps.
I was later tried for it but I got off again on self-defense as I had given Tutt plenty of chances to return the watch and the fact that he fired first.
Eventually the story of that fight made the national news and I became immortalized as a daring gunslinger and grand adventurer. They told stories of me; of how I killed whole groups of Indians and how I was a fearless lawman who fought many outlaws to the death. While these stories were true, I tried not to embellish them so much.
After me duel with Tutt I worked as a U.S. Marshal and sheriff all over the rough parts of Kansas and the rest of the West. I racked up a kill count of outlaws numbering over a hundred and I was feared by outlaws and admired by the general populace for my skill with my pistols. There was no target I couldn’t see with my eyes and there was no one who was faster than I was
I wasn’t immune to bullets though, as my death would prove.
After a while I met a woman by the name of Martha Jane Cannary Burke or as most know her, Calamity Jane. For a while we had a fairly good relationship, we were even lover at one point. After a year or two together we took off to a mining camp by the name of Deadwood and while I was there I tried my hand at gambling at the local saloon. Now normally I would sit with my back to the wall to make sure that no one snuck up on me, but on this occasion all the seats were taken but the one that faced the open door to the saloon. Now I did ask a man by the name of Charles Rich to switch with me several times but he refused each time. At some point during the game a man by the name of Jack McCall came in unnoticed and shot me in the back of the head, killing me instantly.
Rather inglorious of an end isn’t it?
So now I’m participating in the war for the Holy Grail of all things and I’m hoping to use it to come back to life and adventure around some more. Here’s hoping to a good end this time.
MY GOALS: //[/color] To live again. He wishes to go on another adventure.
A pair of .36 caliber Colt 1851 Navy Revolvers. These are C-Rank weapons and each comes with five chambered bullets but Hickok must buy more for any weapon he uses. (modern .308 ammunition is equivalent to this)
Prana bullets – With the use of the prana available to him and a little time, Bill can create bullets that work for his Colts. These are done outside of combat due to time constraints.
NOBLE PHANTASM[/color]: //
Quick Draw
The Shot that Defined the West
Rank: N/A
Type: Anti-Unit
Range: 100m
Max Targets: 1
This is the legendary pistol technique forged during the American Civil War and most famously used to kill Davis Tutt in a duel. This iconic technique and its legend is the basis for every quick-draw duel in Western dime novels, radio operas, television shows, and spaghetti western movie and is what initially made Wild Bill Hickok a living legend. The stories and legends of this ability and spawned by this ability have caused it to be raised to the level of a Noble Phantasm
This is a ranged technique that embodies “an impossibly fast shot”. It is a technique that fires ten simultaneous killing shots at ten fatal locations on the enemy’s body several times faster than the speed of sound (Around Mach 5-6). The attack itself fires the discharged bullets so fast that they appear as thin beams of light that fly in a straight line towards the enemy. Once discharged, the bullets will streak towards the enemy and will be aimed at several locations. The locations change depending on what Wild Bill wishes to hit but they will always be aimed at ten places; the head, windpipe, intestines, heart, thigh, groin, lungs, collarbone, liver, or stomach. Since the attack aims at several places, at wildly varying angles on the opponent’s body, this creates an imprisoning effect where it become difficult to dodge out of the way of the attack.
For all of its speed, this attack does have one glaring weakness and that is that the attack itself is linear in nature. Unlike with skills such as Tsubame Gaeshi or Nine Lives that form a prison by blocking off escape routes with slashes, Quick Draw is a piercing attack and so it has a much smaller area that it can "imprison". Therefore, it is possible for someone to escape the attack or imprisoning effect if they have a high agility, a high level of Protection From Arrows, Instinct, or Eye of the Mind(Fake). By using these skills, one can either dodge out of the "prison" or interfere with the bullets themselves to stop the attack.
What makes this attack normally hard to dodge is Hickok's high rank in Heart of Harmony and the blinding speed at which this attack is performed. Thus in most cases it is nearly impossible for his foes to figure out how to counter this technique in time to make a difference. Those with the right mental skills such as Instinct or Eye of the Mind might be able to grasp the attack in time to make a difference though.
To be a valid target for this attack, the opponent must be in range of Wild Bill's Colt Revolvers. The target must also be in a relatively straight line from Bill as the shots do not curve around obstructions. They will, however, go through the obstructions if the obstructions are not magical in nature. The bullets themselves are treated as C-Rank attacks.
To use this technique, Wild Bill must be using his pistols and take a particular stance. In this stance Bill faces his opponent in a dueling position with his arms crossed diagonally and both of his hands on his guns. When he draws his pistols in a Calvary Draw (as the guns themselves are facing butt forwards) he quickly turns them to face his enemy and fires from waist height.
CLASS ABILITIES[/color]: //
Independent Action A: Wild Bill is used to working alone. As both a scout and a lawman he spent most of his time alone dealing with the world around him. No one tells Hickok what to do. He’s killed men for less.
Magic Resistance E: Cannot cancel spells, but magic damage is reduced somewhat. Wild Bill never encountered magic beyond that of the ‘magic’ of the Native American shamans and stage magicians during his life and so his resistance is mostly due to the nature of his class itself.
SKILLS[/color]: //
Clairvoyance: B Superior visual perception. Supplement long-range aiming and increases dynamic vision. Capable of keeping track of fast-moving object within a range of 4kms. The user is not able to have X-Ray vision but is able to see the difference in the environment caused by heat. This ability is similar to infrared vision. This does not penetrate Presence Concealment.
Heart of Harmony B: Prevents decrease in the effectiveness of a technique, regardless how many times it is used against the same opponent. Attacks are very difficult to perceive. As a skill that has been forged through the fires of countless battles, Wild Bill’s Quick Draw is a skill meant to deal with all manner of opponents in any situation. Since so fast, it is nearly impossible to perceive his attacks in their entirety.
Bravery C: Capacity to resist mental interference such as pressure, confusion and fascination. Wild Bill Hickok was widely known for being completely fearless and tales even tell of times when he faced down a platoons of soldiers with only a knife.
Quick Draw A+++: The legendary pistol technique that fires ten simultaneous killing shots several times faster than the speed of sound.
STRENGTH[/color]: // D
ENDURANCE[/color]: // C
AGILITY[/color]: // C (B+*)
MANA[/color]: // E
LUCK[/color]: // D
NOBLE PHANTASM[/color]: // N/A
*: The B+ refers to his draw-speed for drawing his pistols and not running speed or general agility.
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FACE CLAIM[/color]: // Jet Enduro (Wild Arms 3)
OTHER CHARACTERS[/color]: // W1: Enkidu, W2: Zhang Yue Han, Oda Nobunaga, Ivan Groznyi
MISC. INFORMATION[/color]: // Moving this over from W2.
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