Post by Hakugi Rima on Oct 1, 2012 20:08:17 GMT -5
Saber
"I have no words for you. You are simply too pathetic for it."
"I have no words for you. You are simply too pathetic for it."
OTHER ALIAS: // Many
CURRENT AGE: // Significantly older than 14
YEAR OF BIRTH: // No longer matters
GENDER: // Female
ALIGNMENT: // Chaotic Good
OCCUPATION: // None
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HEIGHT: // 1.45[/size][/ul]
WEIGHT: // 36 kg
EYE COLOR: // Red, no longer hiding it
HAIR COLOR: // White, now permanently, apparently
PIERCINGS: // One could ask if she’s capable of taking off that suit or if it is stuck to her…
TATTOOS: // Possibly those red signs on her clothing, but that is doubtful.
DISTINGUISHING FEATURES: // Swirling seemingly weightless white hair spelling doom… A short dark stature which leaves grand destruction in its wake… and those red eyes, which could stare the life out of anyone unprepared…
- Deadly Determined
- If there was anything that could ever be qualified as a destroyer of world, it is this girl. For every man who has killed or used magecraft, she will draw her blade and cut him down. No mercy, no hesitation. She is determined to cut down the entire world of magecraft, one head at a time. The meaning of a magus-hunter has been completely rewritten when her blade was drawn. The determination and will she holds… it is unstoppable.
- Dreams Undone
- What once resided within her as a tiny spot of hope within her is now gone completely. Any chance that this world held any purpose is gone. This world is but one big playground where the bullies punish and kill the weaker kids with no adults to look after them. There is no reason to live, and no reason to allow any one of those bullies to survive. She’ll cut them down to save the hopes of others. Because her own dreams are already gone, disappeared along with everything that once was her life.
- Overflowing Anger
- It started day one. She had been too weak. Too weak to fulfill her role in life. It wasn’t a matter of training, it was fate. Coincidental fate. Did the world care? Not at all. Did her friends care? Not at all. The only person to care died in front of her, and she hasn’t forgiven anyone since. Magcraft itself is but an unfair way for undeserving people to claim a lot of power. That system which granted them power and brought ruin on her. She will end it by her own hand. All of it will be destroyed. She won’t allow another victim. No more.
- Guided Slaughter
- Those who thought the death she caused was mindless were lethally mistaken. The hand which swung the black blade she held was guided by a deep lingering intelligence, a cunning mind always weary of the next occurrence. Logical to a fault and an intelligent mind residing behind the great destructive power, there are few who can avoid her when she has already figured out how exactly to end a life through pure reasoning. Oh, and she’s not above traps or immoral situations either.
- Strangely Sensitive
- Despite all which could be said about her capabilities of causing death and her own resolution towards ending the life of every magi alive, she cannot completely diverge the fact that her heart is still that of a good person. In some situations, involving children or people who does not deserve to be there, the bringer of death may hold her hand; maybe even assist in the situation that arises. She may also act strangely honorable at times, and can be easily manipulated if a conversation can be initiated. Do not doubt, though. The ill-will which she feels towards magi… is the worst of its kind.
LIKES: //[/ul]
Snow
Peace and quiet
Small spaces
Good people
That one man
Sweets
DISLIKES: //
Magecraft
Unfairness
Proud fools
Cold water
Being powerless
Strong spices
STRENGTHS: // A powerful and intelligent swordswoman. She is agile enough to deal with any and all enemies she may encounter, her powers are enough to carve their way through any opposition and her brain is enough to understand any change in the flow of the battle. Her intelligence combined with her absurd fighting strengths are capable of overwhelming even the toughest of opponents.
WEAKNESSES: // The rage she holds against people who use Magecraft is insurmountable, and her inner state has been weakening over the many years. Inside, she is sensitive to acts of kindness and can be easily tricked if led astray. Despite her logical mind, the inner state of her good heart and mind can emerge when it is needed the least, and ironically it is her greatest weakness.
MY LEGEND: // newgrailwar.proboards.com/index.cgi?board=approf&action=display&thread=1256[/color][/size][/b]: // That one single big black curved blade which she carried out from who knows where. A rumor says that nature itself offered it to her in exchange for a vow to become hers forever and ever after the girl’s death. That… was an easy decision.
MY HISTORY: // Once, there was a little girl. She was born a magus, and attempted to live as one. It wasn’t possible. She had been born a weak magus, one of a weak linage, one whose powers were already decaying. They wanted her to be born for greatness, but it simply wasn’t possible. The girl tried again and yet again, but it was impossible for someone so weak to live a magus’ life. She was laughed at. Bullied. Looked down upon. Who would think such a weak individual tried to live as a magus? It was laughable. Someone should put her out of her misery before she gets into real trouble…
Someone should have thought of that before, but it seemed it came to her automatically. The family, happy to have discovered a way out of their misery, presented to the girl a notion about the Holy Grail War. A war where every contestant was seemingly equal, all had a chance at winning. In this lottery of fate, the girl was to win back her dignity… but that wasn’t what the girl saw. She knew skill would play its part during the war. She knew… this was her death she was marching towards. And yet, she accepted. It was what her family had decided for her. So it shall be. She went to the site of the War, and she summoned her Servant…
The girl had expected all the contestants of the war to be heartless and cruel, and that they would kill her instantly. But life had something else in store for her. In the middle of the war, she met another Master. She knew she would, but there was something odd about him. Instead of wanting to kill her to win the war he picked her up and saved her when she was in trouble. Confused, she could only ask why. The truth came as a surprise to her. He claimed to want to claim her as his own. By doing so with his superior Magecraft, her family would be saved. The girl couldn’t believe that was actually the truth. The war continued and the two of them acted as allies, fighting their enemies together. They came very far. During that time, the girl actually started developing feelings for the strange man… despite all the strange things he was putting her through… and she started thinking maybe an ending like that was not so bad after all.
Unfortunately, the nature of the war came to them before they could conclude their business with each other. While they lived long within the war, the time came when they could not win against their foes. The man was killed, heartlessly destroyed right in front of the girl along with both their Servants. The entire time, she had been dragging herself along this terrible life with the knowledge that there might be better days ahead. But he had become her everything… and then he died. Everything stopped at that moment, and the girl became aware of nothing but the cruelty of the magi world that arranged this game which had claimed his life. As if to further torture her… their opposition had felt no need to end her life. She was simply not a threat he had to finish, and apparently killing such a young girl would not have sat right with him. So the girl lived, escaping the town after her part in the war had ended…
… Returning home, she finds it in nothing short of shatters. Those who once lived as magi fell into debts of non-magic yakuza, and without protection they fell. Their lives as a family ended miserably at the hands of the criminal gangs. The girl was all alone. She didn’t have anywhere to go, anyone to follow and everywhere she could go there would be yakuza seeking to claim the debts her family now owed them. It would appear her life had ended. The one who had claimed her heart had died with it, her family drowned in the money they could not afford to spend and the lone girl left behind contained nothing but misery for what had happened to her. Walking out into the nothingness, it would not be difficult to imagine the tiny girl’s life had ended prematurely…
… Yet, a legend suddenly arose. A legend of a black blade, a sword of righteousness carving its way through those that had done them wrong. The yakuza which has killed the family were all annihilated in a single night. The few survivors of the Holy Grail War were suddenly being picked off one by one. And a terror for all magi began its reign. A member of the war which had somehow survived her attack claimed to have seen her before. That silhouette reminded of that of a little weak magi girl in the Holy Grail War, one almost none had bothered to take notice of because she was so weak. The blade in her hand was rumored to be an ancient one, surrounded by myths and legends. How had it come to end up in her hand..!?
Carving a deadly swathe in the lines of magi, the rumored being marched on, from magi family to magi family, eliminating those that stood in her way. At times some people would be spared, mostly young children and occasionally relatives of them. At other times they would all be dead. Targeted first and foremost were those families that had entered the Holy Grail War. Secondary was those related to those families. Then those related to those who had been related. And the chain continued, raising the level of panic throughout the world of magi as more and more of their number died during the subsequent years during all those wars and events that would take place anyways during that grim future.
One day, the girl was finally stopped. It was by the hand of the very same man who had spared her that other time. That man who’s Servant was still around by some inexplicable reason managed to counter the girl by showing her a kind heart for a moment which made her stay her hand, and then he killed her as mercilessly as he had once killed the one she loved. She didn’t even get the time to curse his name. The Servant and the Master had successfully outmaneuvered her and put an end to her sad vengeful existence. It was not unexpected. After all, it was not the first time they had to deal with a being of improbable strength wielding a magical item of extreme potential destruction.
But… the story doesn’t end there. The life of the girl ended, but that doesn’t end the tale which people speak of. The white-haired hunter of magi had made a deal with the world. In order to extract her revenge, she would be allowed to wield a sword no mortal could possibly stand up to. She gained insurmountable power from this sword, and using it she was able to cause destruction and havoc among the lives of many magi. However, in exchange she now joined the ranks of the Counter Guardians as an Anti-Hero, and nobody would ever truly know her real name. But her existence lingers… and one day, in a future Grail War… she might finally achieve what she’s seeking.
MY GOALS: //
… If allowed a single wish… she might either wish to wreak revenge on the magi that put her in this state…
… Or she might revive the one who stole her heart, and live her continued life with him in peace… or whatever he’d drag her on to…
en.wikipedia.org/wiki/Asi_(Mahabharata)
NOBLE PHANTASM: //
Asi – Flames From the End of an Era
Rank: C
Type: Anti-Unit
Range: 1-2
Max Targets: 1
Dark flames constantly shoot around the blade carried in the hands of this little girl. A blade only usually to be wielded by gods, she carries it with an unprecedented grace. The flames around the sword allow for burning of people without hitting them with the sword and protecting herself by covering herself in the flames. The flames are naturally hot, and the blade will be hot enough to sear through whatever it meets that isn’t a Noble Phantasm. The flames might also conceal what sword it actually is behind a wall of fire, but it is less effective than other means of hiding would be.
A secondary use of the flames is that they can be unleashed in a blast of fire in a one direction directly forward for the sake of burning people and pushing things over with the physical force of the flames. Doing this would however mean that the usual effects of the flames, such as the defense and the covering around the blade, will become temporarily unavailable. It should return after a specific amount of time afterwards, though.
A secondary use of the flames is that they can be unleashed in a blast of fire in a one direction directly forward for the sake of burning people and pushing things over with the physical force of the flames. Doing this would however mean that the usual effects of the flames, such as the defense and the covering around the blade, will become temporarily unavailable. It should return after a specific amount of time afterwards, though.
Asi – The First Divine Sword
Rank: A
Type: Anti-Fortress
Range: 1-99
Max Targets: 1 - 1000
The blade, relinquished of all its flames, is said to make the earth itself shake, create turmoil over the oceans, make the winds howl and tear trees apart, but all that is but secondary before the greatest effect of the sword. With a single well-aimed swing, the user may implore all the powers within the legendary blade to call forth a mighty blast of a physical meteor. The great flaming object will be shaped from the sword, and it will be sent roaring in great speed towards the target. Any obstacle getting in the way of such a great projectile would be flattened by the intense flaming power it contains. It might take a second or two to make the flames erupt as they should, but the devastating effect should be ample against great immobile targets.
It should not need be noted just how draining the use of the First Divine Sword can be, and any person willing to use it should take this into considerable account, with all that has been happening around.
It should not need be noted just how draining the use of the First Divine Sword can be, and any person willing to use it should take this into considerable account, with all that has been happening around.
Asi – Being That Shall Restore Righteousness
Rank: A
Type: Support
Range: 1
Max Targets: 1
The blade Asi is said to contain the soul of a fierce creature, a being or righteousness created by a god. The current user of the sword can temporarily infuse herself with the power of the sword, and by that boost herself. Doing so forces her to give in to her rage. Becoming imbued with the power of the creature, dark flames start burning across her body and symbols across her dark clothing start glowing. With the temporary boost, the strength of the little girl suddenly rivals the strongest Berserker. Strength, endurance and agility will all be increased to A+, Asi – “Flames From the End of an Era” will automatically activate and the girl will temporarily lose her composure as she seeks to restore order to those that wronged her in the past.
The effects last roughly one minute to two, and after it is over the girl will be severely exhausted. It should only be used when one is entirely sure that one can destroy one’s opponent. After the time has run out, the creature will slip back into the blade and the body of the girl, not used to outputting power at that level, will be in sore need of rest before the next battle… or the next action for that matter. It should be noted, this is a being of righteousness that is being summoned. Unless the user of the creature is using it against someone who this person knows is a wrongdoer or hate very much, therefore deserving what’s coming for him or her, the Noble Phantasm will have no effect whatsoever. The creature isn’t made to support such combats.
The effects last roughly one minute to two, and after it is over the girl will be severely exhausted. It should only be used when one is entirely sure that one can destroy one’s opponent. After the time has run out, the creature will slip back into the blade and the body of the girl, not used to outputting power at that level, will be in sore need of rest before the next battle… or the next action for that matter. It should be noted, this is a being of righteousness that is being summoned. Unless the user of the creature is using it against someone who this person knows is a wrongdoer or hate very much, therefore deserving what’s coming for him or her, the Noble Phantasm will have no effect whatsoever. The creature isn’t made to support such combats.
CLASS ABILITIES: //
Magic Resistance
Rank: B
Description: Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for her to be affected. With her dislike for Magecraft came a resistance against it when she went to destroy magi.
Riding
Rank: E
Description: She has during her time alive learnt how to ride bicycles and in fact cars later during her life. But really, this only came with the class and is nothing that she specializes herself any with.
SKILLS: //
Instinct
Rank: B
Description: A highly practiced and well-used sense of the flow of the battle allows her to to guide herself along the flow in order to avoid blows and strike true. Can be slightly restricted if the user becomes enraged or lowers her guard.
Eye for Art
Rank: C
Description: Should this girl see a Noble Phantasm in action, there is a high chance she’ll know what it is and who it belongs to. Not that she’s particularly interested in the things, it is just that she studied the **ll out of it before the start of her own Holy Grail War and it passed over.
Keeper of Rage and Calm
Rank: C
Description: This girl can at any time chose to be overcome by her rage for her enemies to gain a one stat up in strength and endurance in exchange for her ability to plan ahead and half her instinct skill, which would be reduced to rank D. Should she realize this is a bad idea, the girl may do her best to regain control, but it might take a few seconds to calm down correctly. She can still defend herself while calming down.
Charisma
Rank: D
Description: … … … … … She’s rather pretty. And her wise decisions sound sensible to trust. Too bad there is none in the world that she leads, due to the lonely nature of her life.
STRENGTH: // C
ENDURANCE: // C
AGILITY: // A
MANA: // B (Came with the status)
LUCK: // C
NOBLE PHANTASM: // A
FACE CLAIM: // Original
OTHER CHARACTERS: // Ellinda Wechseln, Mochizuki Chiyome
MISC. INFORMATION: // I blame Nahash. It’s his fault.
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