Post by Amaya Kurenai on Jun 24, 2011 2:46:38 GMT -5
Amaya Kurenai
"If you ask me, it’s not really a matter about killing a person. When you enter a duel with somebody, it’s natural to assume you might die. After all, your opponent also has a sword pointed at your heart too. For me, when I get bleed, I feel my life leave my body, and I want to live my life, so I fight to make sure I don’t lose more blood. When I feel someone else’s blood on my face, I savor it, because what covers my body is the remains of a person’s life. You might say that when a person dies, their blood doesn’t matter. It does to me. For myself, the blood that sprayed out of their body onto my own is the last testimony of their last act to survive. They wanted to live their life too, and although I killed them, I will treasure every single will to live that ever sprayed itself on my body. So, I’m no murderer. I’m a person who holds the imprints of a person’s desire to live in this wonderful world."
"If you ask me, it’s not really a matter about killing a person. When you enter a duel with somebody, it’s natural to assume you might die. After all, your opponent also has a sword pointed at your heart too. For me, when I get bleed, I feel my life leave my body, and I want to live my life, so I fight to make sure I don’t lose more blood. When I feel someone else’s blood on my face, I savor it, because what covers my body is the remains of a person’s life. You might say that when a person dies, their blood doesn’t matter. It does to me. For myself, the blood that sprayed out of their body onto my own is the last testimony of their last act to survive. They wanted to live their life too, and although I killed them, I will treasure every single will to live that ever sprayed itself on my body. So, I’m no murderer. I’m a person who holds the imprints of a person’s desire to live in this wonderful world."
NICKNAMES[/color]: // Crimson Raven
AGE[/color]: // 23
DATE OF BIRTH[/color]: // 6/06/2004
GENDER[/color]: // Female
ALIGNMENT[/color]: // Chaotic Neutral
OCCUPATION[/color]: // Enforcer
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HEIGHT[/color]: // 174 cm
WEIGHT[/color]: // 59 kg
EYE COLOR[/color]: // Gray when opened, seems red when opening magic circuits (for some weird reason)
HAIR COLOR[/color]: // Silver, takes a dark hue at times.
PIERCINGS[/color]: // None.
TATTOOS[/color]: // She has the characters 04 printed on her left shoulder, as well as a bird design printed on the small of her back. Her command seal is located on the back of her left hand.
DISTINGUISHING FEATURES[/color]: // She has something of an exhausted appearance.
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- Blood Knight
- There’s very few things that makes Amaya realize that she is truly living, and one of them is a battle. Yes, when death is less than a second away, one can truly feel the blood pump through the entire body, and the shock of seeing silver inches away from one’s face is Amaya’s greatest pleasure. It confirms that she is truly living, as she can feel her blood running and chill, and when she is victorious and feels the blood of her enemy on her face, she treats the blood like a treasure, because blood is the proof of life, and that Amaya is in possession of the last remnant of her opponent’s life. To her, anybody willing to lay down their life is a worthy opponent, and she values bravery, not skill. Because of this, she may come off as being creepy, since she seems to revel at being covered in blood.
- Friendly
- Despite her tendency to enter battles on a whim, Amaya nonetheless retains her friendly side, being somewhat of a philanthropist, despite the fact that she killed humans before. It’s mainly in her mentality; because she values life so much, Amaya wants to be as close to life as possible outside of duels. To her, people are records that Amaya Kurenai lived, and she wants to leave as much of an imprint as she can in this world.
- Patient
- Amaya is pretty patient. The only thing that gives her joy is life itself, but that doesn’t mean she’s in constant combat with an opponent, or that she’s in constant contact with people. This results in a rather patient personality. Amaya may not be happy, but she knows that she has to wait for life to grant her another chance to either leave a record or be the record of her life or her opponent’s life.
- Lethargic
- Amaya, deciding to be patient, also ended being one of the more tired people out there. Doing nothing is more exhausting than doing something to Amaya Kurenai, since boredom meant that she was wasting her time and not truly living her life. She was also someone who had rather insane reflexes, so sometimes the world seems to go slowly for her, despite her patience. Well, if she can’t enjoy her life in reality, she can enjoy it in her sleep! This means she sleeps a lot, often dreaming of duels and the like, and reveling in how much life shows itself in the time of death. This also affected her everyday personality, since more or so likely, when she enters the room, Amaya just woke up. Ironically enough, this trait was developed because Amaya desires to work all the time, and to her, sleeping is no different from work, since she’s working in her dream anyways.
- Freedom-loving
- For Amaya, her freedom is important. Even though she has a job, she doesn’t let her job restrict her, but rather sees it as a freedom of its own, as the job allows her to enter duels to the death without reproach, although she’s been called a murderer all too many times. Nonetheless, freedom allows one a chance to try and “live a life”, so Amaya values that freedom, as chains can hardly be called a way to live a life the way life should be lived.
LIKES[/color]: //
-Katanas
-Samurai
-Duels
-Spicy food
-Hot food
-Chocolate
-Rain
-Dream
-Sleeping
-Freedom
DISLIKES[/color]: //
-People who aren’t “truly living their life”.
-Boredom
-Lack of work
-Bland food
-Unflavored beverages
-Badly cooked food
-Cowards
STRENGTHS[/color]: // An anti-magus personnel, Amaya is pretty much designed to fight against magecraft, and she’s familiar with the workings of most if not all spells available in standard magecraft. Amaya is also a competent swordsman and athlete, and also has knowledge on Reinforcement. Oh, and she can use technology, so that's a plus in the modern world as well.
WEAKNESSES[/color]: // To put it simply, even though she’s familiar with magecraft itself, Amaya is not exactly a professional magus. She spends her time fighting magus of extraordinary abilities, given that she hunts down sealing designated magus. This means that outside of her “combat magic repertoire” and simpler spells, Amaya has no knowledge of higher-level magecraft, and as such cannot apply them in combat, which leaves her with a limited range of skills to fall back on.
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MY FAMILY LINE[/color]: // The origin of the Kurenai family could be found in the introduction of the magic crest by a magus traveling with Jesuit missionaries disguised as one of them, escaping from Enforcers at that time. One can say that the brief period of time where Nagasaki at around 1580 became a Jesuit city was the birth time of the Kurenai family as a magus family.
They never had any contact with the Clock Tower prior to Amaya, although contact with a magus of the Association allowed for development of the magic crest, which was passed down the family. The family specialized in the usage of fire and earth magic, and lacks a known sorcery trait.
Amaya is the ninth successor of the family that is owner to 450 years worth of magical history, despite the lack of contact with the Clock Tower prior to Amaya’s entry due to the urging of her father, the eight head of the Kurenai family, who wished to expand on the knowledge of the Kurenai family in magical ability.
MY HISTORY[/color]: // Born as the only child of the Kurenai family, Amaya was pretty much groomed to be the successor of the young family, although she still lived a childhood with enough resemblance to that of early memories for a kid who wasn’t a magus. Although they had teachings of magecraft to follow, the family still stayed with technology, so Amaya was never uncomfortable with using technology during this time, and it stuck with her for her entire life. Amaya, to her delight, could also use the Mystic Eyes of Refraction that was highly prized in her family as a sign of the successor, and it just drove the belief in her head that she was the only one to succeed her small magus family deeper into her head. This ability, coupled with her physical prowess and her naturally well-bred reflexes, gave her a sense of pride in herself.
Fortunately enough, it was true, no matter what circumstance were to take place, given that Amaya didn’t die in a car accident or something.
Upon entering her last year of middle school at fifteen years old, at the top of her class and the star runner of the track team as well as the captain of her kendo team, Amaya was then “transferred” to England to join the Clock Tower, although she underwent the trial first, given that she had no other way to apply for the Mage’s Association. She managed to pass, although she wasn’t spectacular, given that she wasn’t what one would call a trained magus. Despite the somewhat racist attitude of the European magi, they were willing enough to allow a family from Japan who wished only to improve on their teachings of magecraft, and allowed access to basic archives for further research, although most magi kept their research hidden.
Oh, and was racism mentioned before? Yes, it made the experience rather terrible for Amaya, who only came there for research anyways. Yet, she gets flamed and refused by lecturers and students all over the entire tower. Of course, Amaya wasn’t too bothered by this, although she may have felt her pride get wounded all too much. She was always under the impression that she had to work harder than others to achieve higher results. What she didn’t expect was that she was in the worst point possible for anything to rise above the ranks. If anything, the only reason why she managed to raise her way to 5th rank was because of her ambition and efforts, but even then, such a quality was not highly valued among magi as it were to Enforcers.
However, if there’s one thing that was bothering her, it was the fact that she was bored. Yes, boredom was more frustrating than failure to Amaya Kurenai, and she pondered on how to make her life more exciting. When she thought about it, for the past sixteen years of her life, she never really had any memory that could be referred to as “living the life”.
By this point, Amaya was pondering on what she should do in regards to her future as a magus. If she stuck to this system, rather than join the Enforcers, who valued her character in their line of work, she may eventually bring enough prestige to her family so that in the future, her family may have a standing in the Clock Tower. But on the other hand, her family was from the Far East, and they chose to come to the European institute for the amazing amount of research being conducted in the leading group of magecraft study. Racism would hardly change, so there’s a chance that no matter how long her family worked, their standing wouldn’t change much.
So, being the tech savvy person she is, she called her family, and asked. At age sixteen, after hearing her parent’s confirmation that they would give her their blessing for entering such a group (since the Kurenai family actually held no interest in the Clock Tower moreso than its research, and thought that research could better be obtained through means of a higher rank), Amaya Kurenai accepted the offer to join the Enforcers at age sixteen. After all, what better place to gain access to research than to join a group that hunt magi who ran away with their research because of sealing designations? The research done to receive such a thing must be extraordinary, to say the least, and Amaya may be able to get her hand on some of the information in that research during the hunt.
She would spend the next seven years working as an Enforcer, creating a Mystic Code designed for the job, with help from fellow Enforcers, and Amaya got surprisingly good at her job, given her Mystic Code and her athletic ability developed as a child during the time spent running for her track team in middle school. Her ability was recognized as being between that of a regular Enforcer and a “Top-class Agent”.
To be fair, Amaya truly loved her job as an Enforcer, and found pride in working on this job. She was okay with dealing with snobby higher-ups, and she didn’t try to develop any relationships with such people outside of a business acquaintance. However, when faced in mortal combat, she came to understand just what it meant for her to “live her life”, and she soon became addicted to that feeling. She’s not a senseless slaughterer who revels over violence. She’s a person who came to love the rush of adrenaline as a possible death is less than a second away. She began to develop a healthy respect for people willing to lay down their lives, since death would mean boredom, as a person couldn’t do anything anymore. Amaya could not imagine a more horrible punishment, and respected all her opponents for throwing their lives out there in the line just to continue living, knowing that death was also a possibility. Amaya could relate to such magi, even though they had different approaches in life. The magi she hunted only wanted to live for their research and legacy, but they had a purpose in life, something that Amaya feels many people in the entire world lacks.
Soon, Amaya was to find out about the Holy Grail War, mainly because of a fellow Enforcer who came across the information, and mentioned it over a conversation during the trip back home from the mission. Amaya volunteered for a mission that involved going to Lucca, having done her research on the Heaven’s Feel. There, she was tracking down a magus with a sealing designation who planned to summon a Servant to participate in the war.
Not that it mattered. She’s going to take his Servant, and join in the war, because it seemed like a battle royale that will really make her “live the life”.
MY GOALS[/color]: // To quote Amaya, “Living the life, while watching cherry blossoms after surviving this war so that I can drink and eat until I’m full for the entire week.” This roughly translates to “living the life by discovering just how much life I can truly feel during this single most important battle of my lifetime.”
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Kaneshige- A nodachi of about 130 centimeters in length, the scabbard is black, the hilt and guard is black, and everything save for the blade itself is black. The blade is perhaps the shiniest silver anybody could lay eyes on. The Mystic Code of Amaya Kurenai, and also a weapon designed to directly combat magecraft.
RANK: //[/color] 5th
ELEMENT: //[/color] Fire/Earth
EXPERTISE: //[/color]
Swordsmanship- There’s no denying Amaya’s ability with the sword, and combined with the ability of her Mystic Code, it makes this Enforcer into one dangerous warrior to be dealing with, especially considering her weapon’s destructive ability.
Reflexes- If there’s one thing that’s defines Amaya’s physical ability, it’s her reflexes. Her ability to react and move in accordance to her surroundings and environment is already passed that of a normal human being. If a comparison were to be made, Amaya’s natural reflexes would be just under the reflexes of a normal person who applied Reinforcement to move faster. Applying Reinforcement made it that much more fast for Amaya, to the point where a lot of things seems slower to her than usual. Partially explains her lethargic character.
Technology skills- Unlike most magus, Amaya is actually comfortable using technology, given that her family never really followed the rules until modern times anyways. They were more focused marveling over the miracle they call magecraft, so Amaya grew up with a modern tradition in mind, and such a tradition includes the usage of cell phones, computers, and cars.
MAGIC CIRCUITS[/color]: // 20 circuits with an average quality of 6.5 PrC totaling 130 prana, and a Magic Crest with 10 circuits with 6 PrC, totaling 60 prana, for a grand total of 190 prana.
SPELLS[/color]: //
[Kaneshige] ([Mystic Code – 2 slots])
Rank: C
Cost: 10 pr, 4 pr/min
Range: 130 cm
Effect: In essence, the sword is created to be extremely durable, and by means of using Reinforcement to augment the cutting ability of the edge, the sword can cut through concrete walls with little to no difficulty, making it useful in breaking into a building to combat a magus or enemy. The environment always helps with combat.
Additionally, the sword is capable of cutting through C-ranked magecraft or lower as long as the spell itself is a phenomenon that takes form, whether it be fire, earth, ice, etc. This means that the sword can essentially “deflect” intangible objects such as fire or lightning, given that such a phenomenon occurred under means of thaumaturgy. Activation of both effects requires a single line for an individual ability, and about 0.5 seconds for activation. Effect lasts for five minutes until it dispels from the Kaneshige, which is essentially a Mystic Code designed to conduct such spells.
[Reinforcement] ([Reinforcement])
Rank: E
Cost: 4 pr
Range: Contact
Effect: The spell of Enhancement, Amaya mainly uses this to reinforce her weapons and body for stronger and faster attacks. She can use this spell for 4 prana per area, so she would be mainly using this spell on her arms, legs, eyes, and torso, for greater defense, resulting in about 32 prana per Reinforcement set.
Single-action spell with Amaya's expertise and Magic Crest.
PLAYER'S NAME[/color]: // britza
FACE CLAIM[/color]: // Karasuba, Sekirei
OTHER CHARACTERS[/color]: // You know 'em.
MISC. INFORMATION[/color]: // Replacing Kyle Night, as the amount of stuff to be fixed is a little too much, given that the magecraft concept was unacceptable and therefore had to be scrapped. Amaya is similar to Tyonis with the Mystic Code, since I actually found my idea having been used by someone else. To be fair, the Kaneshige is not nearly as useful against Servants. Also, to continue the comparison, in exchange for the lack of wind magecraft and shortening of aria, I gave her Mystic Eyes that she can use at best 3-4 times in one battle.
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