Post by Illyasviel von Einzbern on Dec 6, 2011 0:47:57 GMT -5
That Who Lightly Glibbs Clouds Happily Today aka Chuckles
An agent of the Danzenin Origin, the ancient alien race responsible for creating HAL over 109000 years ago. Initially sent to Earth to recover HAL's navigation data charts, he has since decided to defer on the collection because HAL has now found a home in the Tiger Dojo.
Chuckles shows a typical unfamiliarity with various earthly customs, such as believing it is necessary to pay with several currencies at once, rather than the local accepted currency. In accordance with HAL's description of the Danzenin, he has advanced thinking capabilities and can by nature execute mental partitioning. He possesses a 'perfect' genetic template, rendering him immune to age and disease, and his physical capabilities are formidable, able to survive an attack by Hercamus for a minute.
He wears an advanced Mk V Hazardous Environment Suit, equipped with various life support and protective equipment such as a high-powered autoguard barrier. The Suit is also apparently composed of nanotech (if not something more advanced entirely), capable of quickly regenerating damaged components.
HAL claims that the Danzenin are "devious and ruthless", conquerors of several galaxies who pretend to be nice before stabbing victims in the back. Chuckles seems adamant on disproving this, although the final verdict has yet to be said. Vhoorl's only experience with the Danzenin is when she ate one of their colonies a long time ago, and said they tasted like marshmallows.
The Danzenin standard year is measured in a close equivalent to Neptunian years.
His longer name is a direct translation of the meaning of his name in the Danzenin language (which is more or less unproncounceable with a human tongue).
He has since been recalled for another mission elsewhere, as the Origin has decided to allow HAL to stay.
Gashakura: Flame of Recca
Yagami Hikari
A hikikomori living at home with her brother and parents in Tokyo. She would otherwise be a completely ordinary hikikomori, had she not recently opened a chain email with cursed text. She now finds herself an unwitting host to Z̴̨̀͝A̶̵Ļ̷̧G̵̶͟O̴̕͞͏. Yes, that Ź͘͡A͠͡҉̛Ļ͞͞Ǵ̵̢̕͜Ó̶͞. The one who waits behind the wall and... well anyway, that Z̴̢̨͘͢A̵̡̡͘͝L̶̛̕͡͠Ģ̧͝͞O͏̨͘͡, who happens to be good friends with Vhoorl.
(Un)fortunately, Z̴̸À̸҉͜L̴̀̕͝G̵̷̛͡҉Ơ̕͢͢͝ has yet to fully awaken within her, so she does not recognise Vhoorl even when she visited the Tiger Dojo a few weeks back.
Cthugha: Nyaruko-san
The Janitor
No name given. He's the Janitor who works at the school everybody goes to. A former Italian Army soldier, he seems to be suffering from PTSD and takes it out on any pests he has to clean up, like penguins and moles, suspecting them to be genetically enhanced hyper-intelligent super commando penguins/moles. He keeps a BB Gun in the janitor's closet.
Original
Helena Stiles-Crawford
President of the XTREEM Beach Volleyball Club, and a British aristocrat. She secretly participated in the XBVC tryouts to personally test the mettle of those who wanted to join, and fights with a cold, systematic style. One might consider her team a lean mean Volleyball playing machine.
Because of her arguably SHOUNEN ability to imbue wind-related properties on the ball, it is likely she is connected to the Clock Tower, or at least a magus.
Helena: Dead or Alive
Jubstacheit "Acht" von Einzbern
Head of the Einzbern family. He is responsible for various background events involving Ilya, such as freezing all of her cash and credit accounts, paying off the Tiger Dojo's 33 million Euro Debt, and various other things.
He has presently taken an obscure obsession with finding out about an item that ArmsTech has requested his permission to construct, (presumably) a weapon called "Arsenal Gear".
Canon
Fina-Fahn Covington
Chief Librarian of the Clock Tower. Other than being the recipient of the color Red (and of course being the Chief Librarian), little is known about her, including her reason for achieving this color. She provided Jubstacheit assistance during his research on "Arsenal Gear" by giving references on the fallen Rosenkreuz Family, who were responsible for developing "Arsenal Spells".
Margerie Daw: Shakugan no Shana
Fa Mei Chang
Aka "Ping". A mercenary hired by the Chawla Food Company to hunt down and terminate Ciel on allegations of industrial espionage. Shiki Tohno managed to intercept and scare her off... or has he?
Mina: Queen's Blade
Mystique
A Vampire mercenary hired by Plotter to stop Ciel from interfering with his plans. Instead, she has double-crossed her employer and stolen the Orichalcum that he kept in his secret base. Which was soon after destroyed by bombs planted by Burial Agents.
Her appearance and fighting style are highly reminiscent of Medusaexcept she is a loli and not buxom.
Lutecia:Nanoha Strikers
C.
Ortenrosse's Chief scientist. He has been lurking in the Mountains of Madness in Antarctica for several centuries, assigned a project to transform the City of the Elder Things into a mobile base of operations. Using an Orichalcum found in Atlantis, he eventually succeeded, and has brought to life the vision of a mobile fortress with the recent launching of "Bhujerba". He is a very logical person, and only remained loyal to Ortenrosse because the latter provided the best resources. As such, he claims that so long as Altrouge can provide him with funding for his research, he will stay loyal.
Bhujerba itself is powered by a single Ori crystal, which provides energy for everything, including levitation drive, weapons, shields, stealth, and day to day electricity. It is more accurately described as a "sky battleship" than a mobile base, with weapons, shields, and a stealth system reverse engineered from Elder Technology. The weapons can level a city in less than an hour, and the shields can take at least a couple of nuclear blasts before going down. A testament to the power of its reactor is that even when running all these things at full capacity, there is still extra power to spare.
CATS:Zero Wing
Erene
AKA the "Latvian Girl", last name too long to remember at the time of writing. Heir to Ortenrosse's throne and thus self-proclaimed "Queen of Dead Apostles". Several of Ortenrosse's Lieutenants belittled her due to being "young and inexperienced", and decided to go out on their own, resulting in the Vampire Civil War. Little is known about her, but it is rumoured that there is a very special reason she was chosen over more qualified people to become heir, such as Lord Voldemort.
Evangeline:Negima
The Mole aka [Insert Long Name Here]
An intelligent mole first spotted in school, destroying the track field. Was the only member of his family who was not captured by the Exterminators when they cleared out the school.
He now lives with Jordan, who gave him a really long name (which I can't remember).
Boota: Gurren Lagann
Olivier de Vienne
Saber-class Servant. The second greatest of Charlemagne's Paladins and Roland's best friend. She was last seen trying out for the XBVC along with her Master, who shares her thick eyebrows. They were defeated by a team consisting of Mirai and one of the Teachers at school.
Sylvie: Princess Lover
Mike Nelson, USSS
Once a member of the United States Secret Service, Mike Nelson was inducted into a special project under President Roxburgh-Pattison's administration, owing to his superior psychic abilities.
Now a part of the ultra top secret Blue Unit, Mike is sent on missions so dangerous and covert that the only other unit qualifying to undertake such missions is FIREFOXHOUND. Because of this, Blue Unit has something of an inter-service rivalry with FIREFOXHOUND.
Frank Horrigan: Fallout
Rosa Kelly Fowling
RK for short, a "genetically optimised" raised-from-birth British superspy with amnesia. RK has shown to have an odd outlook on life, with her own simple if sometimes odd brand of logic. She views things through the lens of fiction and tropes, and uses that lens pretty well.
She's skilled in hand to hand, shooting, and has training for her suit of KnightArms KA-27 tactical assault armour. Also she has a clone named Misaka who self-narrates all her actions. And she won two tickets to the Christmas Monster Mash. Thing.
She may or may not have weird electric powers. Alex-chan is now her legal guardian, and she is currently waiting for finally being allowed into the Scuola to study. Meanwhile, however, she has to survive a crazy plot involving being locked down with several others in an isolated city district being run by drug companies producing some kind of powerful physical enhancement drug.
Misaka: To Aru
Adriana Blancmanche
A rich heiress studying at the Institutio, who is slated to inherit the Blancmanche Group of Companies, a multinational conglomerate based in Southern France. What they specialise in is as of yet unknown, but regardless, the entire group of companies is worth upwards of 65 billion Euros. She apparently has something of an identity crisis, as she is unsure whether she is actually French or not, as she has been living in Tuscany from a very early age, and thus is more familiar with the Italian way of living.
Adriana gratuitously uses French, perhaps to set herself apart from the others and accentuate a foreign-ness that she feels she lacks. Furthermore, she likes speaking highly of herself and her social class, even though it is an elite school with a lot of rich people anyway. Perhaps it is a way of saying that she is even richer than most other students here, although this is not all too likely. It is clear from this and her condescending exterior that she has insecurities about herself and her popularity (or lack thereof?), especially since despite her pride in her looks, she cannot explain the fact that she never gets any love letters, gifts from secret admirers, or whatever...
She is the Captain of the Swimming Team, and pushes them to train on Saturdays if a major event is coming up. Despite her place, however, she knows none of the names of her Team Mates. Which is sad. All said and done, Adriana holds a soft spot for her roommate Sachiko, and has grown close to her since they first shared a room. She also loves her Papa, and frequently talks about him. Her family code consists of "Eight Golden Rules", which assumably apply to both life and business. Adriana has a butler named Jean-Paul, who likes eating and is somewhat unreliable, leading him to almost get fired on several occasions.
Miyuri: Seikon no Qwaser
Octavien Blancmanche
Adriana's Papa and Chairman/CEO of the Blancmanche Group of Companies. Suave, sophisticated, and well, we don't really know anything else about him right now. Other than how he reprimanded Adriana for even implying that he should bribe the landlord of her dormitory to let them keep pets.
Barnaby: Tiger and Bunny
"Catherine"
"Cathy" for short. An amnesiac from the past of an alternate universe where Rome, Gallia, and Germania are superpowers even during the early modern period, and currently at a truce with each other. She is apparently a princess... or an impostor of one. Possibly an alternate version of Queen Elizabeth I, as she was born in the same year (after converting the calendar to a Gregorian one) and the person she is accused of is the heir apparent to Gallia (which controls the British islands), named "Elisabeth, Duchess of Bretaigne". She speaks softly, and is physically weak, possibly from some unknown illness. She likes romance books.
Charlotte: Princess Lover
Henrietta Armitage
Known as "Hetty" for short, she is the brawn of the MMMA Team. Tall, powerfully built, with matching strength, toughness, and endurance, Hetty prefers to just bulldoze her problems with her morning star. One might describe her as "dumb muscle", and sure enough, she tends to be straightforward and tactless in personality. Though to call her dumb would be unfair, as she isn't really too dumb. Just somewhat simple-minded. She is something of naive and idealistic, perhaps best described as having a "Shounen Hero Mindset". Given that she always spouts stuff about the "neverending battle for JUSTICE", such as fighting evil, and not retreating unless there is a 0% chance of winning, this makes her extremely reckless in battle.
Hetty possesses Earth Elemental powers, which grant her incredible strength and durability. She is in this regard, something of a "Superman", able to catch and lift falling planesand throw them into orbit and withstand tremendous attacks before being damaged. This is probably the reason why she is just so damn reckless. She is a self-described "dedicated bodybuilder", who lives on a high-protein diet and spends 4 hours a day pumping iron, up to 600 repetitions per session, with 30kg weights for each arm. In short she's the biggest training nut on the team. The only reason she hasn't actually raised it to more hours is because she will run out of time for "other important things".
Raised in the notorious "Campbell Country", the Severn Valley in England, it is no surprise that her family is actually a magus bloodline, which researches unorthodox thaumaturgical practices that include summoning and controlling Eldritch Horrors as familiars. Having been kept in the dark for most of her childhood, she grew up fearing the study room in her house, because of supernatural incidents surrounding it. Thanks to this troubled childhood, Hetty has grown sick and tired of being afraid, and joined the project in order to gain the power to fight back against her childhood fears, which she frequently generalises as "Evil™" to sound less selfish.
As she has relatives in Arkham, it is possible that she and her family are related to Prof. Henry Armitage from the Dunwich Horror. She is now ironically taking care of a Shoggoth named Spike.
Haruka:Hime/Otome
Patricia Armitage
"Patty" for short, Hetty's mum, who is a magus researching on summoning and breeding Eldritch Horrors. She has successfully bred a breed of Star Vampire that serves as a tame, loyal, and docile blood transfusion familiar. She has also bred a shelf full of tame Shoggoths. Spike is one of them.
Leica: Demonbane
Sharun B. "Shubby" Nigeria
Aka Shub-Niggurath, or the Black Goat of the Woods with a Thousand Young. An Enslaver-Type worshipped as a fertility goddess by many races in the multiverse, most notably the Mi-Go. Every winter solstice, it takes the form of an attractive (see above) woman to seek out sires in order to spawn. This happens over the course of three nights starting on 24-12. It does similar things on a great number of other planets. This avatar is optimised for procreation rather than combat, and as such would be injured like any other human body, if one possessing almost-perfect genes, resulting in reflexes and physical capabilities superior to any ordinary human. Nevertheless, the avatar's design is highly flexible, and it is a simple task for her to simply change it momentarily to enable such things as high-speed regeneration.
Her mating avatars possess the Ş-1 Gene, an intelligent gene that seeks out desirable genes and tetrationally enhances their effects within the offspring. This results in children that are not only suited to their father's planet, but also vastly superior at surviving there compared to other native lifeforms. This covers not only biological genes, but figurative 'metaphysical genes' found in the soul, resulting in the massive enhancement of soul-based components such as magic circuits. It is thus only a natural conclusion that to breed with a powerful father results in a far more powerful child, leading to potentially disastrous results if the parent is 'too' powerful. Vhoorl explains that Halley's Comet was originally a piece of a planet from 6000 lightyears away, which was destroyed by an unprecedentedly powerful offspring of Shub-Niggurath. The fragment that would become Halley's Comet was born of the planet's explosion, and was shot in the direction of Earth at relativistic speeds.
Shub-Niggurath hails from the Court of Azathoth, a higher realm located close to the Root that houses ancient planets called Enslavers, who had, in the earliest of early times, absorbed countless worlds throughout the aeons into their own use. The process can be thought of as a sort of planetary predation resulting in the destruction of the prey's self-identity, and its energy being absorbed into the predator. It is not possible to "liberate" such planets, as their will/Gaia has already been assimilated into that of their Enslaver. The planet thus serves as an extension of the Enslaver's will, leading to a greatly expanded consciousness. A Type born from an Enslaver planet thus draws power from its homeworld, as well as any planets that have been Enslaved.
The mechanic for the Enslavers' predatory ability and reason for their ancient aggression are mostly unknown, the details lost to the depths beyond time and space. Perhaps only the Root truly knows what happened in those times, and most certainly only the Root knows how it is possible. Whatever the case, the conflict in question resulted in the enslavement of countless worlds across the young multiverse, and at the very end, the Enslavers retreated to their home near the Root, the Court of Azathoth, to live out the rest of their existences undisturbed.
If one were to draw comparisons between Lovecraftian terminology and Association terminology, the Types would be the equivalent of the Great Old Ones, and Enslaver-Types the Outer Gods. Now, the Enslaver-Types only wait, gibbering madly, quietly, patiently, for an event where they believe the Root will assimilate all things again. This is because they have already done every conceivable thing to entertain themselves and have nothing left to do. Well, most of them, anyway. Some like Shub-Niggurath have gone into routines to keep themselves preoccupied.
As an Enslaver, Shub-Niggurath has long outgrown the designation "Type-[Home Planet]", for Shub-Niggurath encompasses a great many planets. As such, the name Shub-Niggurathwhich is actually shorthand for something so long and incomprehensible that it cannot be written here is something it has chosen for itself.
Shubby does not take no for an answer, and will persistently hunt down a targeted sire (like Vhoorl), even when distracted by more willing "prey". That being said, nothing is too kinky for Shub-Niggurath.
Garnet: Dragonaut
The Thousand Young
The spawn of Shub-Niggurath. Like... trees with three mouths and goat legs. Mostly harmless, shy critters that hang out in the Woods where they were born. They dwell on a great many planets, and generally take a form that helps them blend in with the environment, typically Woods.
Canon
ENCLAVE
The Shadow Government of the United States, ENCLAVE gained control of virtually all high government offices in 2016, and has been rigging elections ever since. As can be imagined, it holds a very strong influence over the military as well as the direction that weapons technology advances in the US. However, it holds no power over the TechCom Consortium, which seems to have its loyalties to President Archer. Its members consist of the highest seats of the government and military, with the exception of Archer herself, who, as a newcomer at the time of her election, was left out of the loop by her predecessor, Roxburgh Pattison III.
It is currently considering the possibility of taking over the US through a coup, but this idea is being vetoed by the Vice President, who believes it is much easier to just win an election for an ENCLAVE member, as Archer's approval ratings look so bad it would be virtually impossible for her to get reelected.
Vice President
Vice President of the US and the present head of ENCLAVE. Name unknown, but he prefers winning an election rather than overthrowing Archer in a coup.
Richard: Metal Wolf Chaos
CIA Guy
A kooky spy for the CIA who was last seen stalking the wrong people in India. He pretends to be an Australian tourist, and is very bad at it, and his disguises tend to consist of his regular clothes, except the flag on his head is the flag of the country he pretends to be from. Also, needless to say, he likes things best... inCanada America.
Bandit Keith: Yu-Gi-Oh
Psycho Mantis
A member of FIREFOXHOUND who disappeared while on a secret mission to Russia. She has recently been identified as the perpetrator of an attack on a secret British facility in the Falklands, where she singlehandedly defeated all of its defenders with a clever illusionary trick that caused them to kill each other. She afterwards stole the contents of the facility (Angry Mainyu) and has yet to be seen again.
Needless to say, it is said that she is one of the most powerful psychics in the world.
Jill Valentine:Resident Evil 5
M
Head of the British Intelligence Agency MI-6, M is in charge of all the superspying that they do and the groups who do them, including NOBEL and the 00's. He is currently involved with an anonymous scientist in a project called Les Enfants d'Eclair ("Children of Lightning"), which seeks to clone the Greatest Soldier of the British Empire, a woman only known by her codename 000.
The Letter M, obviously
Dr.
An anonymous British scientist working with M as the chief supervisor of Les Enfants d'Eclair, and by that virtue, is RK and Monica's "father". He has a very smug and whimsical personality, always carrying a stuffed bunny around. Also, he smokes in a no-smoking area.
Dr. Ni: Saiyuki
Elite Anti-Monkey Special Force
An elite force of aliens working for the President of Australia, formed specifically to fight against Monkeys. Each member has a unique specialty. Also, they act almost identically to the various Special Squads employed by Japan. They might be related.
"Big Guy"
The strong-man of the team. He specializes in implacability, combining incredible endurance with a robust regenerative ability. Big Guy uses brute force in his attacks, whether physical or prana blasts, and shows surprising speed for his size.
Recoome: DBZ
"Blue Boy"
The fast one. His speed is such that he's almost in two places at once, and is capable of causing hurricanes from running around in circles really, really fast. Might as well call him "Blue Flash".
Burter: DBZ
"Hair Do"
Second in command of the team. He specializes in ultra high-efficiency prana-based abilities, from barriers to energy blasts. Not only are they destructive, but they're also insanely cheap, and he can get a lot of "mileage" from as little as 3pr.
Jeice: DBZ
"Gumdrop"
A four-eyed little green man (OF COURSE!) with extremely powerful psychic abilities, which include telekinesis capable of deflecting even spells. Furthermore, he possesses Innate Time Control, allowing him to freeze time within his immediate surroundings for as long as he can hold his breath. Arguably a miniature reality marble.
Guldo: DBZ
"Captain"
The Team Captain, of course. A heroic spirit from another planet, the Captain possesses a powerful demonic sword capable of bifurcating, and potentially morphing into other different shapes. He is quite possibly the most powerful of the team (otherwise he wouldn't be Captain... right?). He fights with honour. Or something like that.
Ginyu: DBZ
Ghost Pirates
A motley crew of ghostly pirates serving aboard Fina-Blood Svelten's ship. They speak in random-sounding sounds that sound more like Sims talking than anything that actually seems like a language. Also, they're ghosts, and can do ghostly stuff like fly, turn invisible, and are armed with ghostly cutlasses and blunderbusses.
They're also very comically easy to scare. If there's one thing they do well, it's flying Svelten's ghost ship. Not being pirates.
Original
Eriopidaias of Cylaeon, from Clythemne
Born on the Lantean Core World of Clythemne, to the family of Cylaeon, Eriopidias is a 496-year-old Diplomat in Training, sent to "Holy Earth" to represent the Atlantean High King Atlon. As with all Atlanteans, Erio possesses the Extensor Gene, an artificial gene planted into the human genome, which activates and supplements the already existing longevity genes present in human DNA. Because of this, her people live an average of 35.4 times longer than most humans, in exchange for a proportionally slowed physical maturity rate. Children start studying at age 140, and are expected to graduate from school after 500 years, albeit during this time also finding professions as working students.
Because Atlanteans reproduce by donating genetic material to "Birth Institutes", which incubate babies in artificial wombs, Erio dismisses the "natural" way of doing it as unsanitary and inefficient, as the human womb is not a completely controlled environment. Also, because of this, she has no concept of 'perversion'.
She is the Apprentice-Ambassador-Elect to Old Earth and Apprentice-Commander-Elect of the 22948th Subordinate Host, Alphae (Company). This is a Company-level Formation.
Retia: Daiteikoku
Strategos
The unnamed Commanding Officer of the 435th Fleet of Clear and Righteous Purity. "Strategos" is a rank equivalent to an Admiral or General. This formation, containing hundreds of capital ships of varying sizes, is large and powerful enough to take over and hold, or to protect, several dozen star systems at once. He doesn't seem to have a lot of common sense, and has a tendency to jump to many conclusions. He is Erio's boss' boss.
Mannstein: Daiteikoku
Ariphnagoras Clythemnon-Atlas
An Atlantean King serving under the High King Atlon Atlas-Poseidos, Ariphnagoras oversees the Clythemne Oversector, one of the twelve divisions of the New Atlantean Home Galaxy (M87). He is presently taking time off and left a regent to do his job. Meanwhile he explores the Milky Way Galaxy aboard the "Expeditionary Colony" Eurodophas, in order to appreciate the "Origin Galaxy". Ariphnagoras is very laid back, as his throne-sitting stance seems to indicate, and speaks with a casual flair. At 529 years, he is relatively young for his post, owing to his father having been killed fighting on the front lines against the Mi-Go. It is quite evident that he has yet to shed the personal entitlement he grew up with as a prince.
Nagi: Hime/Otome
Expeditionary Colony Eurodophas
A massive 50km space station with the floor space of a small country, the Expeditionary Colony is built to be mobile and self-sustaining, in order to facilitate the seeding of human colonies across galaxies at a fast rate. It resembles a pair of teardrops connected to each other at a central disc, which serves as a docking station capable of supporting several hundred capital ships. This central disc has an atmosphere kept inside by a powerful shield, and is equipped with an array of tractor beams capable of tugging in most ships. AUTON drones patrol the docks, serving in both a logistics and security capacity.
The interior of the main section is vast, housing multiple garden chambers filled with gaian plants, as well as flowing streams (including some rivers that flow upwards) and an artificial sky, possibly to keep its inhabitants from feeling lonely. These rooms and others are interconnected by an array of hallways closing off at security checkpoint intersections. Aside from the two bridges, the most important part of the Eurodophas is the Throne Room, which is occupied by any royals who happen to be staying.
It is being escorted by the 23rd Squadron of the 598th Fleet of Parsimonious Stewardship, a small formation 60 ships strong and usually assigned to the defence of a handful of star systems.
SVD-class Corvette
At 956m, the SVD-class Corvette is one of the smallest warships in the Atlantean Fleet. It comes with light energy shielding, and a small complement of 30 interceptors, 30 attack planes, and 18 fighters along with its ground combat personnel, which includes a battalion of 1000 soldiers. 10 Drop Chutes allow it to rapidly deploy these units across the surface of a planet.
Weapons include a battery of six Light Tondynon (Dark Energy) Bolters (3 on each side) for ship to ship combat, and eight Point-Defence Tondynon Guns (4 a side) to protect against fighters.
The Corvette is used for advanced reconaissance, forward assault, and harassment/skirmishing. With 33 in the 23S, 598FPS, it comprises the majority of the Eurodophas' escort.
CSC-class Battlecruiser
The 1782m CSC-class Battlecruiser is the mainstay of the Atlantean Fleet. A mid-sized multipurpose warship, its roles include everything from ship to ship combat, to commanding fleets of smaller ships, to planetary assault and occupation, to ground unit deployment, and, should the need arise, the dreaded Order 195. It can ferry up to 7500 ground troops and hundreds of vehicles, including tanks, IFV's, speeders, attack planes, fighters, interceptors, and dropships. Its hefty shields allow it to plow through an asteroid field without having to worry about suffering from any asteroid damage. This translates to hours of staying power in ship-to-ship combat.
Weapons include four batteries of six Medium Tondynon Bolters (two on the dorsal and ventral sides each), six batteries of eight Point-Defence Tondynon Guns (three on the dorsal and ventral sides each), two batteries of four Medium Temnon Cannons (shield/armor-piercing; one on the dorsal and ventral sides each) and two Dark Energy Scalpels, (one on the dorsal and ventral sides each). The latter can be used to either slice through shielded ships like a hot knife through butter (and cause them to explode), or easily melt the crust of a planet (and cause it to explode). Should Order 195 be given, a rump Squadron of 30 CSC's can turn the surface of an Earth-sized planet into molten (exploded) slag in a matter of hours if they weren't in a hurry.
Nevertheless, as a multirole warship, it doesn't really excel at any particular niche. The 23S, 598FPS has 24 CSC-class Battlecruisers.
CSA-class Assault Carrier
The 5347m CSA-class Assault Carrier is one of the larger ships of the Atlantean Fleet. This heavy warship is, as its name applies, a carrier and troop transport, intended to punch through planetary defence forces with its superior firepower and shields, take position on the surface, and disembark its 35,000 troops and thousands of combat vehicles. The Assault Carrier's two hangars are so large they are even capable of storing lesser capital ships inside and still have space to spare for fighters and dropships. If an Assault Carrier is not leading a planetary assault, you can be sure it will be commanding the fleet it is part of, unless something bigger is there for commanders to use.
As can be expected of an assault vessel, the Assault Carrier's forward shields are its strongest, able to withstand sustained focused fire from a sizeable enemy fleet before even yielding. Its many batteries of Heavy Tondynon Bolters and Heavy Temnon Cannons, majority of which are placed in a forward firing arc, and half dozen Dark Energy Scalpels, are more than enough to handle that same fleet, and if not wipe it out completely, punch a large hole in it for the carrier to pass through. If its bristling Point-Defence Tondynon Guns don't make short work of any attacking fighters, then its fighter complement surely would. Needless to say, the Dark Energy Scalpels can also be used for Order 195.
It is also one of few ships in possession of a superweapon known as a "Grain Torpedo", which when deployed, absorbs enough grain from orbit to detonate with the equivalent of a single Type-level attack. Contrary to what it was built for, its common use in battle isn't so much to fight against Types as it is to distract them, a last ditch "flash bang" attack to allow the fleet a chance to retreat should the need arise. While an Assault Carrier certainly has enough of these to go head-to-head with a Type, the firing rate is so low that attempting to do so would be impractical. As such the offensive use of a Grain Torpedo - by fleets with multiple Assault Carriers, no lesss - is only employed when defending already-established colonies from Type attack... which is becoming a more common occurence, as the Atlanteans are running out of "dead" planets to colonise and "resurrect" by terraforming.
The 23S, 598FPS has three Assault Carriers, one of which, Coruscant Foresight, serves as the flagship.
LTCDR James Tiberius Kirk
Second Officer/3IC/Navigator of the Kamikaze. His father was such a Trekkie that he decided to name his son James Tiberius and raise him to become a space officer. He pretty much acts like a genre savvy Captain Kirk.
Kirk: Star Trek
LTCDR Elisabeth Speck
Science Officer of the Kamikaze. She is always calm, taciturn, cool and calculating. Also, needless to say, she is logical.
Miyabi: Ga Geijutsuka Art Design Class
LT John Kowalski
Communications Officer of the Kamikaze. A snarker who will snark at just about anything. Also somewhat of a paranoid who always presents multiple possibilities and reasons for transmissions he intercepts, rather than taking them for face value. He believes distress signals have a higher chance of being a trap than actual distress signals.
Enclave Trooper: Fallout
LT Koushirou Kawasaki
Pilot of the Kamikaze. He's good at piloting.
Death Korps Trooper: Warhammer
The Monitor
A Dalzenin AI responsible for supervising the Reclaimers on their missions. The Monitor is capable of using advanced Quantum Shift technology to teleport individuals across vast distances. It also has a cheery disposition.
343 Guilty Spark: Halo
Hecuba dri Gorgythion, GSO
An officer posted at "Relay Station Gamma" of the destroyed 'exploratory station' Andromache. Like Pergama, she hails from the New Trojan Queendom, a matriarchal society descended from Trojans abducted during the Trojan War and seeded onto different planets. Of the two survivors, she is the more assertive.
Belvedere: Vandread
Pergama glau Imbreonis, FRSOO
An officer posted at "Fermion RSO" of the destroyed 'exploratory station' Andromache. Like Hecuba, she hails from the New Trojan Queendom. Of the two survivors, she is the more passive.
Celtic: Vandread
Chryses mu Halzion
Commander of the New Trojan Battle Station Priam. Not much to say really...
Mejer Trooper: Vandread
Laodice vau Priamos
Monarch of the Queendom of New Troy. Descended from, and bearing the name of, Priam's most beautiful daughter Laodice, she is very much a regal person, who takes responsibility for the wellness of her people. While presently trying to deflate the tensions with the Goa'uld, she has taken time off to meet with the representatives of Earth, who have recently discovered them.
Sara:Daiteikoku
Creusa vau Priamos ni Ilagaos
Younger sister of Queen Laodice. Creusa is a Shipmaster in the Trojan Armada, and is presently assigned to act as Troias' direct liaison aboard the Kamikaze. She repeatedly boasts of being the "best drinker in the Armada", and backs her claims with what seems to be a virtually indestructible liver that allows her to drink multiple kegs of alcohol in one sitting without getting drunk (or worse). She likes hunting best, not caring too much for intellectual pursuits, and apparently acts so "manly" that she turns off potential suitors, much to her chagrin.
Mary: Daiteikoku
"Magnum Non Nominatum"
The "Great Unnameable". A relatively mysterious enemy of so far undetermined power. At the very least, it was capable of destroying the New Trojan 'exploratory station' Andromache, although it is not a warship, and so likely did not put up much of a fight. They are possibly related to the Mi-Go. So far, only two ship classes have been seen.
"Cubeling"
Basic attack fighter, equipped with four high-powered energy weapons of unknown classification at the end of its extremities, which include two grappling arms. While not as robust as the Sabre-class HRE fighter, they are nevertheless superior in agility and capable of catching up to and shooting down missiles/torpedoes/projectiles in general.
Cubelings derive their reporting name from the fact that they are deployed en masse, in the form of large cubes that each break up into at least a dozen individual fighters.
Using some unknown technology, they are capable of fusing to form more advanced ship classes.
"Sucker"
As its reporting name implies, its primary capability is to absorb matter and energy into a seemingly bottomless black hole. A 'cannon' on its aft end is capable of transforming everything it sucks up into a high powered energy blast with the equivalent amount of power. Because of this it was able to absorb two salvos from the Kamikaze's aft weapons and return the favour, dropping its shields to 20% in one shot.
The Sucker is best described as a "glass cannon", lacking any sort of point defences and having low manoeuvrability. The hull is also somewhat delicate, being rather thin and elongated.
"Egg"
A carrier-type ship roughly resembling a giant bloated empanada. It deploys Cubelings by opening up its front section to "spit out" cubes in pairs. Aside from being capable of launching fighters, it can also protect itself with high-powered pulse cannons that seems to be a scaled up version of the ones equipped by the cubelings. It is also surprisingly maneuverable for a carrier.
"Urchin"
An assault class construct bristling with adamantine spikes. It attacks by spinning at its targets like Sonic the Hedgehog, using unknown technology to actually pierce holes through shields. It is quite agile for its size and even one is relatively threatening.
"REGIS Mk V"
An anti-planet construct with incredible (arguably annoying) regenerative capabilities. REGIS starts as the size of an abnormally large baseball with legs, and from there assimilates non-living matter to increase its mass. Nanomachines immediately transmute this material into the same stuff that composes REGIS' body. Because of its diminutive size, most enemies dismiss REGIS as a real threat until it is too late.
And despite its apparently weak design, REGIS represents rapid development. With each regeneration, it gains mass and firepower, eventually being able to take on entire planetary armies and fleets, even Types. It should be noted that REGIS is controlled by a single intelligence spread out through multiple bodies. This is different from a hive mind in that it is not so much the combined intelligence of all its bodies, but rather a single "pilot" controlling all at the same time. Because of this, REGIS is capable of learning at an amazing rate, even when one of its bodies dies.
Because of this, REGIS units have become the bane of Type Vhoorl's efforts to protect Vhoorl/Star Spawn territory across the galaxies and parallel dimensions.
Its modus operandi involves sneaking past planetary defences by hiding in meteor showers to facilitate a landing. REGIS is articulate, and is capable of speaking countless languages, apparently solely for the purpose of informing its victims about how it will bring about the end of their world. REGIS speaks in an interesting mix of first and third person. It uses pronouns such as "I", but not "me".
An agent of the Danzenin Origin, the ancient alien race responsible for creating HAL over 109000 years ago. Initially sent to Earth to recover HAL's navigation data charts, he has since decided to defer on the collection because HAL has now found a home in the Tiger Dojo.
Chuckles shows a typical unfamiliarity with various earthly customs, such as believing it is necessary to pay with several currencies at once, rather than the local accepted currency. In accordance with HAL's description of the Danzenin, he has advanced thinking capabilities and can by nature execute mental partitioning. He possesses a 'perfect' genetic template, rendering him immune to age and disease, and his physical capabilities are formidable, able to survive an attack by Hercamus for a minute.
He wears an advanced Mk V Hazardous Environment Suit, equipped with various life support and protective equipment such as a high-powered autoguard barrier. The Suit is also apparently composed of nanotech (if not something more advanced entirely), capable of quickly regenerating damaged components.
HAL claims that the Danzenin are "devious and ruthless", conquerors of several galaxies who pretend to be nice before stabbing victims in the back. Chuckles seems adamant on disproving this, although the final verdict has yet to be said. Vhoorl's only experience with the Danzenin is when she ate one of their colonies a long time ago, and said they tasted like marshmallows.
The Danzenin standard year is measured in a close equivalent to Neptunian years.
His longer name is a direct translation of the meaning of his name in the Danzenin language (which is more or less unproncounceable with a human tongue).
He has since been recalled for another mission elsewhere, as the Origin has decided to allow HAL to stay.
Gashakura: Flame of Recca
Yagami Hikari
A hikikomori living at home with her brother and parents in Tokyo. She would otherwise be a completely ordinary hikikomori, had she not recently opened a chain email with cursed text. She now finds herself an unwitting host to Z̴̨̀͝A̶̵Ļ̷̧G̵̶͟O̴̕͞͏. Yes, that Ź͘͡A͠͡҉̛Ļ͞͞Ǵ̵̢̕͜Ó̶͞. The one who waits behind the wall and... well anyway, that Z̴̢̨͘͢A̵̡̡͘͝L̶̛̕͡͠Ģ̧͝͞O͏̨͘͡, who happens to be good friends with Vhoorl.
(Un)fortunately, Z̴̸À̸҉͜L̴̀̕͝G̵̷̛͡҉Ơ̕͢͢͝ has yet to fully awaken within her, so she does not recognise Vhoorl even when she visited the Tiger Dojo a few weeks back.
Cthugha: Nyaruko-san
The Janitor
No name given. He's the Janitor who works at the school everybody goes to. A former Italian Army soldier, he seems to be suffering from PTSD and takes it out on any pests he has to clean up, like penguins and moles, suspecting them to be genetically enhanced hyper-intelligent super commando penguins/moles. He keeps a BB Gun in the janitor's closet.
Original
Helena Stiles-Crawford
President of the XTREEM Beach Volleyball Club, and a British aristocrat. She secretly participated in the XBVC tryouts to personally test the mettle of those who wanted to join, and fights with a cold, systematic style. One might consider her team a lean mean Volleyball playing machine.
Because of her arguably SHOUNEN ability to imbue wind-related properties on the ball, it is likely she is connected to the Clock Tower, or at least a magus.
Helena: Dead or Alive
Jubstacheit "Acht" von Einzbern
Head of the Einzbern family. He is responsible for various background events involving Ilya, such as freezing all of her cash and credit accounts, paying off the Tiger Dojo's 33 million Euro Debt, and various other things.
He has presently taken an obscure obsession with finding out about an item that ArmsTech has requested his permission to construct, (presumably) a weapon called "Arsenal Gear".
Canon
Fina-Fahn Covington
Chief Librarian of the Clock Tower. Other than being the recipient of the color Red (and of course being the Chief Librarian), little is known about her, including her reason for achieving this color. She provided Jubstacheit assistance during his research on "Arsenal Gear" by giving references on the fallen Rosenkreuz Family, who were responsible for developing "Arsenal Spells".
Margerie Daw: Shakugan no Shana
Fa Mei Chang
Aka "Ping". A mercenary hired by the Chawla Food Company to hunt down and terminate Ciel on allegations of industrial espionage. Shiki Tohno managed to intercept and scare her off... or has he?
Mina: Queen's Blade
Mystique
A Vampire mercenary hired by Plotter to stop Ciel from interfering with his plans. Instead, she has double-crossed her employer and stolen the Orichalcum that he kept in his secret base. Which was soon after destroyed by bombs planted by Burial Agents.
Her appearance and fighting style are highly reminiscent of Medusa
Lutecia:Nanoha Strikers
C.
Ortenrosse's Chief scientist. He has been lurking in the Mountains of Madness in Antarctica for several centuries, assigned a project to transform the City of the Elder Things into a mobile base of operations. Using an Orichalcum found in Atlantis, he eventually succeeded, and has brought to life the vision of a mobile fortress with the recent launching of "Bhujerba". He is a very logical person, and only remained loyal to Ortenrosse because the latter provided the best resources. As such, he claims that so long as Altrouge can provide him with funding for his research, he will stay loyal.
Bhujerba itself is powered by a single Ori crystal, which provides energy for everything, including levitation drive, weapons, shields, stealth, and day to day electricity. It is more accurately described as a "sky battleship" than a mobile base, with weapons, shields, and a stealth system reverse engineered from Elder Technology. The weapons can level a city in less than an hour, and the shields can take at least a couple of nuclear blasts before going down. A testament to the power of its reactor is that even when running all these things at full capacity, there is still extra power to spare.
CATS:Zero Wing
Erene
AKA the "Latvian Girl", last name too long to remember at the time of writing. Heir to Ortenrosse's throne and thus self-proclaimed "Queen of Dead Apostles". Several of Ortenrosse's Lieutenants belittled her due to being "young and inexperienced", and decided to go out on their own, resulting in the Vampire Civil War. Little is known about her, but it is rumoured that there is a very special reason she was chosen over more qualified people to become heir, such as Lord Voldemort.
Evangeline:Negima
The Mole aka [Insert Long Name Here]
An intelligent mole first spotted in school, destroying the track field. Was the only member of his family who was not captured by the Exterminators when they cleared out the school.
He now lives with Jordan, who gave him a really long name (which I can't remember).
Boota: Gurren Lagann
Olivier de Vienne
Saber-class Servant. The second greatest of Charlemagne's Paladins and Roland's best friend. She was last seen trying out for the XBVC along with her Master, who shares her thick eyebrows. They were defeated by a team consisting of Mirai and one of the Teachers at school.
Sylvie: Princess Lover
Mike Nelson, USSS
Once a member of the United States Secret Service, Mike Nelson was inducted into a special project under President Roxburgh-Pattison's administration, owing to his superior psychic abilities.
Now a part of the ultra top secret Blue Unit, Mike is sent on missions so dangerous and covert that the only other unit qualifying to undertake such missions is FIREFOXHOUND. Because of this, Blue Unit has something of an inter-service rivalry with FIREFOXHOUND.
Frank Horrigan: Fallout
Rosa Kelly Fowling
RK for short, a "genetically optimised" raised-from-birth British superspy with amnesia. RK has shown to have an odd outlook on life, with her own simple if sometimes odd brand of logic. She views things through the lens of fiction and tropes, and uses that lens pretty well.
She's skilled in hand to hand, shooting, and has training for her suit of KnightArms KA-27 tactical assault armour. Also she has a clone named Misaka who self-narrates all her actions. And she won two tickets to the Christmas Monster Mash. Thing.
She may or may not have weird electric powers. Alex-chan is now her legal guardian, and she is currently waiting for finally being allowed into the Scuola to study. Meanwhile, however, she has to survive a crazy plot involving being locked down with several others in an isolated city district being run by drug companies producing some kind of powerful physical enhancement drug.
Misaka: To Aru
Adriana Blancmanche
A rich heiress studying at the Institutio, who is slated to inherit the Blancmanche Group of Companies, a multinational conglomerate based in Southern France. What they specialise in is as of yet unknown, but regardless, the entire group of companies is worth upwards of 65 billion Euros. She apparently has something of an identity crisis, as she is unsure whether she is actually French or not, as she has been living in Tuscany from a very early age, and thus is more familiar with the Italian way of living.
Adriana gratuitously uses French, perhaps to set herself apart from the others and accentuate a foreign-ness that she feels she lacks. Furthermore, she likes speaking highly of herself and her social class, even though it is an elite school with a lot of rich people anyway. Perhaps it is a way of saying that she is even richer than most other students here, although this is not all too likely. It is clear from this and her condescending exterior that she has insecurities about herself and her popularity (or lack thereof?), especially since despite her pride in her looks, she cannot explain the fact that she never gets any love letters, gifts from secret admirers, or whatever...
She is the Captain of the Swimming Team, and pushes them to train on Saturdays if a major event is coming up. Despite her place, however, she knows none of the names of her Team Mates. Which is sad. All said and done, Adriana holds a soft spot for her roommate Sachiko, and has grown close to her since they first shared a room. She also loves her Papa, and frequently talks about him. Her family code consists of "Eight Golden Rules", which assumably apply to both life and business. Adriana has a butler named Jean-Paul, who likes eating and is somewhat unreliable, leading him to almost get fired on several occasions.
Miyuri: Seikon no Qwaser
Octavien Blancmanche
Adriana's Papa and Chairman/CEO of the Blancmanche Group of Companies. Suave, sophisticated, and well, we don't really know anything else about him right now. Other than how he reprimanded Adriana for even implying that he should bribe the landlord of her dormitory to let them keep pets.
Barnaby: Tiger and Bunny
"Catherine"
"Cathy" for short. An amnesiac from the past of an alternate universe where Rome, Gallia, and Germania are superpowers even during the early modern period, and currently at a truce with each other. She is apparently a princess... or an impostor of one. Possibly an alternate version of Queen Elizabeth I, as she was born in the same year (after converting the calendar to a Gregorian one) and the person she is accused of is the heir apparent to Gallia (which controls the British islands), named "Elisabeth, Duchess of Bretaigne". She speaks softly, and is physically weak, possibly from some unknown illness. She likes romance books.
Charlotte: Princess Lover
Henrietta Armitage
Known as "Hetty" for short, she is the brawn of the MMMA Team. Tall, powerfully built, with matching strength, toughness, and endurance, Hetty prefers to just bulldoze her problems with her morning star. One might describe her as "dumb muscle", and sure enough, she tends to be straightforward and tactless in personality. Though to call her dumb would be unfair, as she isn't really too dumb. Just somewhat simple-minded. She is something of naive and idealistic, perhaps best described as having a "Shounen Hero Mindset". Given that she always spouts stuff about the "neverending battle for JUSTICE", such as fighting evil, and not retreating unless there is a 0% chance of winning, this makes her extremely reckless in battle.
Hetty possesses Earth Elemental powers, which grant her incredible strength and durability. She is in this regard, something of a "Superman", able to catch and lift falling planes
Raised in the notorious "Campbell Country", the Severn Valley in England, it is no surprise that her family is actually a magus bloodline, which researches unorthodox thaumaturgical practices that include summoning and controlling Eldritch Horrors as familiars. Having been kept in the dark for most of her childhood, she grew up fearing the study room in her house, because of supernatural incidents surrounding it. Thanks to this troubled childhood, Hetty has grown sick and tired of being afraid, and joined the project in order to gain the power to fight back against her childhood fears, which she frequently generalises as "Evil™" to sound less selfish.
As she has relatives in Arkham, it is possible that she and her family are related to Prof. Henry Armitage from the Dunwich Horror. She is now ironically taking care of a Shoggoth named Spike.
Haruka:Hime/Otome
Patricia Armitage
"Patty" for short, Hetty's mum, who is a magus researching on summoning and breeding Eldritch Horrors. She has successfully bred a breed of Star Vampire that serves as a tame, loyal, and docile blood transfusion familiar. She has also bred a shelf full of tame Shoggoths. Spike is one of them.
Leica: Demonbane
Sharun B. "Shubby" Nigeria
Aka Shub-Niggurath, or the Black Goat of the Woods with a Thousand Young. An Enslaver-Type worshipped as a fertility goddess by many races in the multiverse, most notably the Mi-Go. Every winter solstice, it takes the form of an attractive (see above) woman to seek out sires in order to spawn. This happens over the course of three nights starting on 24-12. It does similar things on a great number of other planets. This avatar is optimised for procreation rather than combat, and as such would be injured like any other human body, if one possessing almost-perfect genes, resulting in reflexes and physical capabilities superior to any ordinary human. Nevertheless, the avatar's design is highly flexible, and it is a simple task for her to simply change it momentarily to enable such things as high-speed regeneration.
Her mating avatars possess the Ş-1 Gene, an intelligent gene that seeks out desirable genes and tetrationally enhances their effects within the offspring. This results in children that are not only suited to their father's planet, but also vastly superior at surviving there compared to other native lifeforms. This covers not only biological genes, but figurative 'metaphysical genes' found in the soul, resulting in the massive enhancement of soul-based components such as magic circuits. It is thus only a natural conclusion that to breed with a powerful father results in a far more powerful child, leading to potentially disastrous results if the parent is 'too' powerful. Vhoorl explains that Halley's Comet was originally a piece of a planet from 6000 lightyears away, which was destroyed by an unprecedentedly powerful offspring of Shub-Niggurath. The fragment that would become Halley's Comet was born of the planet's explosion, and was shot in the direction of Earth at relativistic speeds.
Shub-Niggurath hails from the Court of Azathoth, a higher realm located close to the Root that houses ancient planets called Enslavers, who had, in the earliest of early times, absorbed countless worlds throughout the aeons into their own use. The process can be thought of as a sort of planetary predation resulting in the destruction of the prey's self-identity, and its energy being absorbed into the predator. It is not possible to "liberate" such planets, as their will/Gaia has already been assimilated into that of their Enslaver. The planet thus serves as an extension of the Enslaver's will, leading to a greatly expanded consciousness. A Type born from an Enslaver planet thus draws power from its homeworld, as well as any planets that have been Enslaved.
The mechanic for the Enslavers' predatory ability and reason for their ancient aggression are mostly unknown, the details lost to the depths beyond time and space. Perhaps only the Root truly knows what happened in those times, and most certainly only the Root knows how it is possible. Whatever the case, the conflict in question resulted in the enslavement of countless worlds across the young multiverse, and at the very end, the Enslavers retreated to their home near the Root, the Court of Azathoth, to live out the rest of their existences undisturbed.
If one were to draw comparisons between Lovecraftian terminology and Association terminology, the Types would be the equivalent of the Great Old Ones, and Enslaver-Types the Outer Gods. Now, the Enslaver-Types only wait, gibbering madly, quietly, patiently, for an event where they believe the Root will assimilate all things again. This is because they have already done every conceivable thing to entertain themselves and have nothing left to do. Well, most of them, anyway. Some like Shub-Niggurath have gone into routines to keep themselves preoccupied.
As an Enslaver, Shub-Niggurath has long outgrown the designation "Type-[Home Planet]", for Shub-Niggurath encompasses a great many planets. As such, the name Shub-Niggurath
Shubby does not take no for an answer, and will persistently hunt down a targeted sire (like Vhoorl), even when distracted by more willing "prey". That being said, nothing is too kinky for Shub-Niggurath.
Garnet: Dragonaut
The Thousand Young
The spawn of Shub-Niggurath. Like... trees with three mouths and goat legs. Mostly harmless, shy critters that hang out in the Woods where they were born. They dwell on a great many planets, and generally take a form that helps them blend in with the environment, typically Woods.
Canon
ENCLAVE
The Shadow Government of the United States, ENCLAVE gained control of virtually all high government offices in 2016, and has been rigging elections ever since. As can be imagined, it holds a very strong influence over the military as well as the direction that weapons technology advances in the US. However, it holds no power over the TechCom Consortium, which seems to have its loyalties to President Archer. Its members consist of the highest seats of the government and military, with the exception of Archer herself, who, as a newcomer at the time of her election, was left out of the loop by her predecessor, Roxburgh Pattison III.
It is currently considering the possibility of taking over the US through a coup, but this idea is being vetoed by the Vice President, who believes it is much easier to just win an election for an ENCLAVE member, as Archer's approval ratings look so bad it would be virtually impossible for her to get reelected.
Vice President
Vice President of the US and the present head of ENCLAVE. Name unknown, but he prefers winning an election rather than overthrowing Archer in a coup.
Richard: Metal Wolf Chaos
CIA Guy
A kooky spy for the CIA who was last seen stalking the wrong people in India. He pretends to be an Australian tourist, and is very bad at it, and his disguises tend to consist of his regular clothes, except the flag on his head is the flag of the country he pretends to be from. Also, needless to say, he likes things best... in
Bandit Keith: Yu-Gi-Oh
Psycho Mantis
A member of FIREFOXHOUND who disappeared while on a secret mission to Russia. She has recently been identified as the perpetrator of an attack on a secret British facility in the Falklands, where she singlehandedly defeated all of its defenders with a clever illusionary trick that caused them to kill each other. She afterwards stole the contents of the facility (Angry Mainyu) and has yet to be seen again.
Needless to say, it is said that she is one of the most powerful psychics in the world.
Jill Valentine:Resident Evil 5
M
Head of the British Intelligence Agency MI-6, M is in charge of all the superspying that they do and the groups who do them, including NOBEL and the 00's. He is currently involved with an anonymous scientist in a project called Les Enfants d'Eclair ("Children of Lightning"), which seeks to clone the Greatest Soldier of the British Empire, a woman only known by her codename 000.
The Letter M, obviously
Dr.
An anonymous British scientist working with M as the chief supervisor of Les Enfants d'Eclair, and by that virtue, is RK and Monica's "father". He has a very smug and whimsical personality, always carrying a stuffed bunny around. Also, he smokes in a no-smoking area.
Dr. Ni: Saiyuki
Elite Anti-Monkey Special Force
An elite force of aliens working for the President of Australia, formed specifically to fight against Monkeys. Each member has a unique specialty. Also, they act almost identically to the various Special Squads employed by Japan. They might be related.
"Big Guy"
The strong-man of the team. He specializes in implacability, combining incredible endurance with a robust regenerative ability. Big Guy uses brute force in his attacks, whether physical or prana blasts, and shows surprising speed for his size.
Recoome: DBZ
"Blue Boy"
The fast one. His speed is such that he's almost in two places at once, and is capable of causing hurricanes from running around in circles really, really fast. Might as well call him "Blue Flash".
Burter: DBZ
"Hair Do"
Second in command of the team. He specializes in ultra high-efficiency prana-based abilities, from barriers to energy blasts. Not only are they destructive, but they're also insanely cheap, and he can get a lot of "mileage" from as little as 3pr.
Jeice: DBZ
"Gumdrop"
A four-eyed little green man (OF COURSE!) with extremely powerful psychic abilities, which include telekinesis capable of deflecting even spells. Furthermore, he possesses Innate Time Control, allowing him to freeze time within his immediate surroundings for as long as he can hold his breath. Arguably a miniature reality marble.
Guldo: DBZ
"Captain"
The Team Captain, of course. A heroic spirit from another planet, the Captain possesses a powerful demonic sword capable of bifurcating, and potentially morphing into other different shapes. He is quite possibly the most powerful of the team (otherwise he wouldn't be Captain... right?). He fights with honour. Or something like that.
Ginyu: DBZ
Ghost Pirates
A motley crew of ghostly pirates serving aboard Fina-Blood Svelten's ship. They speak in random-sounding sounds that sound more like Sims talking than anything that actually seems like a language. Also, they're ghosts, and can do ghostly stuff like fly, turn invisible, and are armed with ghostly cutlasses and blunderbusses.
They're also very comically easy to scare. If there's one thing they do well, it's flying Svelten's ghost ship. Not being pirates.
Original
Eriopidaias of Cylaeon, from Clythemne
Born on the Lantean Core World of Clythemne, to the family of Cylaeon, Eriopidias is a 496-year-old Diplomat in Training, sent to "Holy Earth" to represent the Atlantean High King Atlon. As with all Atlanteans, Erio possesses the Extensor Gene, an artificial gene planted into the human genome, which activates and supplements the already existing longevity genes present in human DNA. Because of this, her people live an average of 35.4 times longer than most humans, in exchange for a proportionally slowed physical maturity rate. Children start studying at age 140, and are expected to graduate from school after 500 years, albeit during this time also finding professions as working students.
Because Atlanteans reproduce by donating genetic material to "Birth Institutes", which incubate babies in artificial wombs, Erio dismisses the "natural" way of doing it as unsanitary and inefficient, as the human womb is not a completely controlled environment. Also, because of this, she has no concept of 'perversion'.
She is the Apprentice-Ambassador-Elect to Old Earth and Apprentice-Commander-Elect of the 22948th Subordinate Host, Alphae (Company). This is a Company-level Formation.
Retia: Daiteikoku
Strategos
The unnamed Commanding Officer of the 435th Fleet of Clear and Righteous Purity. "Strategos" is a rank equivalent to an Admiral or General. This formation, containing hundreds of capital ships of varying sizes, is large and powerful enough to take over and hold, or to protect, several dozen star systems at once. He doesn't seem to have a lot of common sense, and has a tendency to jump to many conclusions. He is Erio's boss' boss.
Mannstein: Daiteikoku
Ariphnagoras Clythemnon-Atlas
An Atlantean King serving under the High King Atlon Atlas-Poseidos, Ariphnagoras oversees the Clythemne Oversector, one of the twelve divisions of the New Atlantean Home Galaxy (M87). He is presently taking time off and left a regent to do his job. Meanwhile he explores the Milky Way Galaxy aboard the "Expeditionary Colony" Eurodophas, in order to appreciate the "Origin Galaxy". Ariphnagoras is very laid back, as his throne-sitting stance seems to indicate, and speaks with a casual flair. At 529 years, he is relatively young for his post, owing to his father having been killed fighting on the front lines against the Mi-Go. It is quite evident that he has yet to shed the personal entitlement he grew up with as a prince.
Nagi: Hime/Otome
Expeditionary Colony Eurodophas
A massive 50km space station with the floor space of a small country, the Expeditionary Colony is built to be mobile and self-sustaining, in order to facilitate the seeding of human colonies across galaxies at a fast rate. It resembles a pair of teardrops connected to each other at a central disc, which serves as a docking station capable of supporting several hundred capital ships. This central disc has an atmosphere kept inside by a powerful shield, and is equipped with an array of tractor beams capable of tugging in most ships. AUTON drones patrol the docks, serving in both a logistics and security capacity.
The interior of the main section is vast, housing multiple garden chambers filled with gaian plants, as well as flowing streams (including some rivers that flow upwards) and an artificial sky, possibly to keep its inhabitants from feeling lonely. These rooms and others are interconnected by an array of hallways closing off at security checkpoint intersections. Aside from the two bridges, the most important part of the Eurodophas is the Throne Room, which is occupied by any royals who happen to be staying.
It is being escorted by the 23rd Squadron of the 598th Fleet of Parsimonious Stewardship, a small formation 60 ships strong and usually assigned to the defence of a handful of star systems.
SVD-class Corvette
At 956m, the SVD-class Corvette is one of the smallest warships in the Atlantean Fleet. It comes with light energy shielding, and a small complement of 30 interceptors, 30 attack planes, and 18 fighters along with its ground combat personnel, which includes a battalion of 1000 soldiers. 10 Drop Chutes allow it to rapidly deploy these units across the surface of a planet.
Weapons include a battery of six Light Tondynon (Dark Energy) Bolters (3 on each side) for ship to ship combat, and eight Point-Defence Tondynon Guns (4 a side) to protect against fighters.
The Corvette is used for advanced reconaissance, forward assault, and harassment/skirmishing. With 33 in the 23S, 598FPS, it comprises the majority of the Eurodophas' escort.
CSC-class Battlecruiser
The 1782m CSC-class Battlecruiser is the mainstay of the Atlantean Fleet. A mid-sized multipurpose warship, its roles include everything from ship to ship combat, to commanding fleets of smaller ships, to planetary assault and occupation, to ground unit deployment, and, should the need arise, the dreaded Order 195. It can ferry up to 7500 ground troops and hundreds of vehicles, including tanks, IFV's, speeders, attack planes, fighters, interceptors, and dropships. Its hefty shields allow it to plow through an asteroid field without having to worry about suffering from any asteroid damage. This translates to hours of staying power in ship-to-ship combat.
Weapons include four batteries of six Medium Tondynon Bolters (two on the dorsal and ventral sides each), six batteries of eight Point-Defence Tondynon Guns (three on the dorsal and ventral sides each), two batteries of four Medium Temnon Cannons (shield/armor-piercing; one on the dorsal and ventral sides each) and two Dark Energy Scalpels, (one on the dorsal and ventral sides each). The latter can be used to either slice through shielded ships like a hot knife through butter (and cause them to explode), or easily melt the crust of a planet (and cause it to explode). Should Order 195 be given, a rump Squadron of 30 CSC's can turn the surface of an Earth-sized planet into molten (exploded) slag in a matter of hours if they weren't in a hurry.
Nevertheless, as a multirole warship, it doesn't really excel at any particular niche. The 23S, 598FPS has 24 CSC-class Battlecruisers.
CSA-class Assault Carrier
The 5347m CSA-class Assault Carrier is one of the larger ships of the Atlantean Fleet. This heavy warship is, as its name applies, a carrier and troop transport, intended to punch through planetary defence forces with its superior firepower and shields, take position on the surface, and disembark its 35,000 troops and thousands of combat vehicles. The Assault Carrier's two hangars are so large they are even capable of storing lesser capital ships inside and still have space to spare for fighters and dropships. If an Assault Carrier is not leading a planetary assault, you can be sure it will be commanding the fleet it is part of, unless something bigger is there for commanders to use.
As can be expected of an assault vessel, the Assault Carrier's forward shields are its strongest, able to withstand sustained focused fire from a sizeable enemy fleet before even yielding. Its many batteries of Heavy Tondynon Bolters and Heavy Temnon Cannons, majority of which are placed in a forward firing arc, and half dozen Dark Energy Scalpels, are more than enough to handle that same fleet, and if not wipe it out completely, punch a large hole in it for the carrier to pass through. If its bristling Point-Defence Tondynon Guns don't make short work of any attacking fighters, then its fighter complement surely would. Needless to say, the Dark Energy Scalpels can also be used for Order 195.
It is also one of few ships in possession of a superweapon known as a "Grain Torpedo", which when deployed, absorbs enough grain from orbit to detonate with the equivalent of a single Type-level attack. Contrary to what it was built for, its common use in battle isn't so much to fight against Types as it is to distract them, a last ditch "flash bang" attack to allow the fleet a chance to retreat should the need arise. While an Assault Carrier certainly has enough of these to go head-to-head with a Type, the firing rate is so low that attempting to do so would be impractical. As such the offensive use of a Grain Torpedo - by fleets with multiple Assault Carriers, no lesss - is only employed when defending already-established colonies from Type attack... which is becoming a more common occurence, as the Atlanteans are running out of "dead" planets to colonise and "resurrect" by terraforming.
The 23S, 598FPS has three Assault Carriers, one of which, Coruscant Foresight, serves as the flagship.
LTCDR James Tiberius Kirk
Second Officer/3IC/Navigator of the Kamikaze. His father was such a Trekkie that he decided to name his son James Tiberius and raise him to become a space officer. He pretty much acts like a genre savvy Captain Kirk.
Kirk: Star Trek
LTCDR Elisabeth Speck
Science Officer of the Kamikaze. She is always calm, taciturn, cool and calculating. Also, needless to say, she is logical.
Miyabi: Ga Geijutsuka Art Design Class
LT John Kowalski
Communications Officer of the Kamikaze. A snarker who will snark at just about anything. Also somewhat of a paranoid who always presents multiple possibilities and reasons for transmissions he intercepts, rather than taking them for face value. He believes distress signals have a higher chance of being a trap than actual distress signals.
Enclave Trooper: Fallout
LT Koushirou Kawasaki
Pilot of the Kamikaze. He's good at piloting.
Death Korps Trooper: Warhammer
The Monitor
A Dalzenin AI responsible for supervising the Reclaimers on their missions. The Monitor is capable of using advanced Quantum Shift technology to teleport individuals across vast distances. It also has a cheery disposition.
343 Guilty Spark: Halo
Hecuba dri Gorgythion, GSO
An officer posted at "Relay Station Gamma" of the destroyed 'exploratory station' Andromache. Like Pergama, she hails from the New Trojan Queendom, a matriarchal society descended from Trojans abducted during the Trojan War and seeded onto different planets. Of the two survivors, she is the more assertive.
Belvedere: Vandread
Pergama glau Imbreonis, FRSOO
An officer posted at "Fermion RSO" of the destroyed 'exploratory station' Andromache. Like Hecuba, she hails from the New Trojan Queendom. Of the two survivors, she is the more passive.
Celtic: Vandread
Chryses mu Halzion
Commander of the New Trojan Battle Station Priam. Not much to say really...
Mejer Trooper: Vandread
Laodice vau Priamos
Monarch of the Queendom of New Troy. Descended from, and bearing the name of, Priam's most beautiful daughter Laodice, she is very much a regal person, who takes responsibility for the wellness of her people. While presently trying to deflate the tensions with the Goa'uld, she has taken time off to meet with the representatives of Earth, who have recently discovered them.
Sara:Daiteikoku
Creusa vau Priamos ni Ilagaos
Younger sister of Queen Laodice. Creusa is a Shipmaster in the Trojan Armada, and is presently assigned to act as Troias' direct liaison aboard the Kamikaze. She repeatedly boasts of being the "best drinker in the Armada", and backs her claims with what seems to be a virtually indestructible liver that allows her to drink multiple kegs of alcohol in one sitting without getting drunk (or worse). She likes hunting best, not caring too much for intellectual pursuits, and apparently acts so "manly" that she turns off potential suitors, much to her chagrin.
Mary: Daiteikoku
"Magnum Non Nominatum"
The "Great Unnameable". A relatively mysterious enemy of so far undetermined power. At the very least, it was capable of destroying the New Trojan 'exploratory station' Andromache, although it is not a warship, and so likely did not put up much of a fight. They are possibly related to the Mi-Go. So far, only two ship classes have been seen.
"Cubeling"
Basic attack fighter, equipped with four high-powered energy weapons of unknown classification at the end of its extremities, which include two grappling arms. While not as robust as the Sabre-class HRE fighter, they are nevertheless superior in agility and capable of catching up to and shooting down missiles/torpedoes/projectiles in general.
Cubelings derive their reporting name from the fact that they are deployed en masse, in the form of large cubes that each break up into at least a dozen individual fighters.
Using some unknown technology, they are capable of fusing to form more advanced ship classes.
"Sucker"
As its reporting name implies, its primary capability is to absorb matter and energy into a seemingly bottomless black hole. A 'cannon' on its aft end is capable of transforming everything it sucks up into a high powered energy blast with the equivalent amount of power. Because of this it was able to absorb two salvos from the Kamikaze's aft weapons and return the favour, dropping its shields to 20% in one shot.
The Sucker is best described as a "glass cannon", lacking any sort of point defences and having low manoeuvrability. The hull is also somewhat delicate, being rather thin and elongated.
"Egg"
A carrier-type ship roughly resembling a giant bloated empanada. It deploys Cubelings by opening up its front section to "spit out" cubes in pairs. Aside from being capable of launching fighters, it can also protect itself with high-powered pulse cannons that seems to be a scaled up version of the ones equipped by the cubelings. It is also surprisingly maneuverable for a carrier.
"Urchin"
An assault class construct bristling with adamantine spikes. It attacks by spinning at its targets like Sonic the Hedgehog, using unknown technology to actually pierce holes through shields. It is quite agile for its size and even one is relatively threatening.
"REGIS Mk V"
An anti-planet construct with incredible (arguably annoying) regenerative capabilities. REGIS starts as the size of an abnormally large baseball with legs, and from there assimilates non-living matter to increase its mass. Nanomachines immediately transmute this material into the same stuff that composes REGIS' body. Because of its diminutive size, most enemies dismiss REGIS as a real threat until it is too late.
And despite its apparently weak design, REGIS represents rapid development. With each regeneration, it gains mass and firepower, eventually being able to take on entire planetary armies and fleets, even Types. It should be noted that REGIS is controlled by a single intelligence spread out through multiple bodies. This is different from a hive mind in that it is not so much the combined intelligence of all its bodies, but rather a single "pilot" controlling all at the same time. Because of this, REGIS is capable of learning at an amazing rate, even when one of its bodies dies.
Because of this, REGIS units have become the bane of Type Vhoorl's efforts to protect Vhoorl/Star Spawn territory across the galaxies and parallel dimensions.
Its modus operandi involves sneaking past planetary defences by hiding in meteor showers to facilitate a landing. REGIS is articulate, and is capable of speaking countless languages, apparently solely for the purpose of informing its victims about how it will bring about the end of their world. REGIS speaks in an interesting mix of first and third person. It uses pronouns such as "I", but not "me".